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author | Brian Paul <brianp@vmware.com> | 2009-10-28 19:46:26 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-10-28 19:46:28 -0600 |
commit | 086f9fc0e2aef27f54eda87c733685500555bf20 (patch) | |
tree | 156f25c0a8950039ff57ee1fdbcd9539e40b0205 /src/gallium/auxiliary/util/u_simple_shaders.h | |
parent | 88bb4b593576a2977b2fe36794bd4d3dbc72063e (diff) |
swrast: fix RGB, RGBA texturing code
Fix backward component ordering for RGB textures.
Only optimize RGBA texture case if running little endian. This restriction
could be lifted with a little work.
Diffstat (limited to 'src/gallium/auxiliary/util/u_simple_shaders.h')
0 files changed, 0 insertions, 0 deletions