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authorKeith Whitwell <keith@tungstengraphics.com>2008-04-18 20:11:16 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-04-18 20:11:16 +0100
commita41c05b20a36d2160aa232d08ed57d3095438025 (patch)
tree6cd154a47af906658df9339421919d7f509e3163 /src/gallium/auxiliary
parentcb9f0a589623397c3437911aeef39f189213527a (diff)
draw: switch over to draw_pt paths, will remove old code shortly
Diffstat (limited to 'src/gallium/auxiliary')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c3
3 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 4838b68ed1..5dc3358bd1 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -49,8 +49,6 @@ struct draw_context *draw_create( void )
draw->use_sse = FALSE;
#endif
- draw->use_pt_shaders = GETENV( "GALLIUM_PT_SHADERS" ) != NULL;
-
/* create pipeline stages */
draw->pipeline.wide_line = draw_wide_line_stage( draw );
draw->pipeline.wide_point = draw_wide_point_stage( draw );
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index da94e69781..18ce6c0ec5 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -258,7 +258,6 @@ struct draw_context
boolean line_stipple; /**< do line stipple? */
boolean point_sprite; /**< convert points to quads for sprites? */
boolean use_sse;
- boolean use_pt_shaders; /* temporary flag to switch on pt shader paths */
/* If a prim stage introduces new vertex attributes, they'll be stored here
*/
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index b48d0cae9f..941f6efbe4 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -68,9 +68,6 @@ draw_pt_arrays(struct draw_context *draw,
if (!draw->rasterizer->bypass_vs) {
opt |= PT_SHADE;
-
- if (!draw->use_pt_shaders)
- return FALSE;
}