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authorCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-28 12:22:08 -0800
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-28 12:22:51 -0800
commita5f7c63fc09d9924f3579bcef178e75fec6bfac3 (patch)
tree8974eaacd493d8671267b1cb8903bbf996b1fa18 /src/gallium/docs/source/glossary.rst
parentf20e83210e81a33712f52eaa8d944d116b56b46c (diff)
gallium-docs: Add PIPE_CAP info.
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diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
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+++ b/src/gallium/docs/source/glossary.rst
@@ -13,3 +13,7 @@ Glossary
Transform, Clipping, & Lighting. The three stages of preparation in a
rasterizing pipeline prior to the actual rasterization of vertices into
fragments.
+
+ NPOT
+ Non-power-of-two. Usually applied to textures which have at least one
+ dimension which is not a power of two.