summaryrefslogtreecommitdiff
path: root/src/gallium/docs/source/screen.rst
diff options
context:
space:
mode:
authorCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-28 02:43:45 -0800
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-28 03:05:46 -0800
commit2102ee204c4dc39f11f07c4c32080c8d69c0e7e7 (patch)
tree81af8c0b27edbade5969149a9b5c19ffccd0295a /src/gallium/docs/source/screen.rst
parent12f97d9c09dee7fffe073c943fd8428db4362e0c (diff)
gallium-docs: Start doc'ing screen buffers.
Diffstat (limited to 'src/gallium/docs/source/screen.rst')
-rw-r--r--src/gallium/docs/source/screen.rst51
1 files changed, 50 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index 72bb75a55d..7830a9ee07 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -6,6 +6,41 @@ A screen is an object representing the context-independent part of a device.
Useful Flags
------------
+.. _pipe_buffer_usage:
+
+PIPE_BUFFER_USAGE
+^^^^^^^^^^^^^^^^^
+
+These flags control buffer creation. Buffers may only have one role, so
+care should be taken to not allocate a buffer with the wrong usage.
+
+* ``PIXEL``: This is the flag to use for all textures.
+* ``VERTEX``: A vertex buffer.
+* ``INDEX``: An element buffer.
+* ``CONSTANT``: A buffer of shader constants.
+
+Buffers are inevitably abstracting the pipe's underlying memory management,
+so many of their usage flags can be used to direct the way the buffer is
+handled.
+
+* ``CPU_READ``, ``CPU_WRITE``: Whether the user will map and, in the case of
+ the latter, write to, the buffer. The convenience flag ``CPU_READ_WRITE`` is
+ available to signify a read/write buffer.
+* ``GPU_READ``, ``GPU_WRITE``: Whether the driver will internally need to
+ read from or write to the buffer. The latter will only happen if the buffer
+ is made into a render target.
+* ``DISCARD``: When set on a map, the contents of the map will be discarded
+ beforehand. Cannot be used with ``CPU_READ``.
+* ``DONTBLOCK``: When set on a map, the map will fail if the buffer cannot be
+ mapped immediately.
+* ``UNSYNCHRONIZED``: When set on a map, any outstanding operations on the
+ buffer will be ignored. The interaction of any writes to the map and any
+ operations pending with the buffer are undefined. Cannot be used with
+ ``CPU_READ``.
+* ``FLUSH_EXPLICIT``: When set on a map, written ranges of the map require
+ explicit flushes using :ref:`buffer_flush_mapped_range`. Requires
+ ``CPU_WRITE``.
+
.. _pipe_texture_usage:
PIPE_TEXTURE_USAGE
@@ -63,7 +98,21 @@ Returns TRUE if all usages can be satisfied.
``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage.
+.. _texture_create:
+
texture_create
^^^^^^^^^^^^^^
-Given a template of texture setup, create a BO-backed texture.
+Given a template of texture setup, create a buffer and texture.
+
+texture_blanket
+^^^^^^^^^^^^^^^
+
+Like :ref:`texture_create`, but use a supplied buffer instead of creating a
+new one.
+
+texture_destroy
+^^^^^^^^^^^^^^^
+
+Destroy a texture. The buffer backing the texture is destroyed if it has no
+more references.