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authorBrian Paul <brian.paul@tungstengraphics.com>2008-10-14 10:55:38 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-10-14 12:54:30 -0600
commit0bee156d8518419befb50ba57d22fed4037797ce (patch)
tree0aafaa3dbebd083f10b27e51082a282e64486ece /src/gallium/drivers/cell/ppu/cell_texture.h
parentb7609be0f1cc8d7a822a29a2ecc165cd848df2b3 (diff)
cell: now do texture twiddling in the right way, at the right time.
Also handles images smaller than 32x32 now.
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_texture.h')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h
index 4647509743..a0757091b0 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.h
+++ b/src/gallium/drivers/cell/ppu/cell_texture.h
@@ -62,10 +62,6 @@ cell_texture(struct pipe_texture *pt)
extern void
-cell_update_texture_mapping(struct cell_context *cell);
-
-
-extern void
cell_init_screen_texture_funcs(struct pipe_screen *screen);