diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-14 12:11:52 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-10-14 12:54:30 -0600 |
commit | f8bddf698d523f597fea0f721b064daee81d8005 (patch) | |
tree | 788ad495cf57b77835bb9432eb3e6c263f81720d /src/gallium/drivers/cell/spu/spu_texture.h | |
parent | 3baf83db3c60be8185bc68a0aa3adbce80d9025e (diff) |
cell: basic mipmap filtering works now
Though, only GL_MIPMAP_NEAREST / GL_LINEAR works right now.
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_texture.h')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_texture.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_texture.h b/src/gallium/drivers/cell/spu/spu_texture.h index 4802f7c47c..ec06a50b4a 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.h +++ b/src/gallium/drivers/cell/spu/spu_texture.h @@ -39,24 +39,24 @@ invalidate_tex_cache(void); extern void sample_texture4_nearest(vector float s, vector float t, vector float r, vector float q, - uint unit, vector float colors[4]); + uint unit, uint level, vector float colors[4]); extern void sample_texture4_bilinear(vector float s, vector float t, vector float r, vector float q, - uint unit, vector float colors[4]); + uint unit, uint level, vector float colors[4]); extern void sample_texture4_bilinear_2(vector float s, vector float t, vector float r, vector float q, - uint unit, vector float colors[4]); + uint unit, uint level, vector float colors[4]); extern void sample_texture4_lod(vector float s, vector float t, vector float r, vector float q, - uint unit, vector float colors[4]); + uint unit, uint level, vector float colors[4]); #endif /* SPU_TEXTURE_H */ |