diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-09-11 10:08:06 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-09-11 10:39:29 -0600 |
commit | add86031db757b0e3abe48bd8fdea40d4e380e05 (patch) | |
tree | 94ca6c4248d4186237d73cb724c172b7eef0bebc /src/gallium/drivers/cell/spu | |
parent | 6092a057042c9f7a4cae0f0eb9e95307f5f850a1 (diff) |
cell: begin new blending code (both codegen and fallback paths)
Diffstat (limited to 'src/gallium/drivers/cell/spu')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_per_fragment_op.c | 232 |
1 files changed, 208 insertions, 24 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c index 9ed5fc50cd..3f0eabaa05 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c @@ -39,9 +39,11 @@ /** - * Called by rasterizer for each quad after the shader has run. This - * is a fallback/debug function. In reality we'll use a generated - * function produced by the PPU. But this function is useful for + * Called by rasterizer for each quad after the shader has run. Do + * all the per-fragment operations including alpha test, z test, + * stencil test, blend, colormask and logicops. This is a + * fallback/debug function. In reality we'll use a generated function + * produced by the PPU. But this function is useful for * debug/validation. */ void @@ -49,13 +51,13 @@ spu_fallback_fragment_ops(uint x, uint y, tile_t *colorTile, tile_t *depthStencilTile, vector float fragZ, - vector float fragRed, - vector float fragGreen, - vector float fragBlue, - vector float fragAlpha, + vector float fragR, + vector float fragG, + vector float fragB, + vector float fragA, vector unsigned int mask) { - vector float frag_soa[4], frag_aos[4]; + vector float frag_aos[4]; unsigned int c0, c1, c2, c3; /* do alpha test */ @@ -65,24 +67,24 @@ spu_fallback_fragment_ops(uint x, uint y, switch (spu.depth_stencil_alpha.alpha.func) { case PIPE_FUNC_LESS: - amask = spu_cmpgt(ref, fragAlpha); /* mask = (fragAlpha < ref) */ + amask = spu_cmpgt(ref, fragA); /* mask = (fragA < ref) */ break; case PIPE_FUNC_GREATER: - amask = spu_cmpgt(fragAlpha, ref); /* mask = (fragAlpha > ref) */ + amask = spu_cmpgt(fragA, ref); /* mask = (fragA > ref) */ break; case PIPE_FUNC_GEQUAL: - amask = spu_cmpgt(ref, fragAlpha); + amask = spu_cmpgt(ref, fragA); amask = spu_nor(amask, amask); break; case PIPE_FUNC_LEQUAL: - amask = spu_cmpgt(fragAlpha, ref); + amask = spu_cmpgt(fragA, ref); amask = spu_nor(amask, amask); break; case PIPE_FUNC_EQUAL: - amask = spu_cmpeq(ref, fragAlpha); + amask = spu_cmpeq(ref, fragA); break; case PIPE_FUNC_NOTEQUAL: - amask = spu_cmpeq(ref, fragAlpha); + amask = spu_cmpeq(ref, fragA); amask = spu_nor(amask, amask); break; case PIPE_FUNC_ALWAYS: @@ -174,7 +176,189 @@ spu_fallback_fragment_ops(uint x, uint y, } } - /* XXX do blending here */ + if (spu.blend.blend_enable) { + vector float term1r, term1g, term1b, term1a; + vector float term2r, term2g, term2b, term2a; + + vector float fbRGBA[4]; + + vector float one, tmp; + + /* get colors from framebuffer */ + { + vector float fc[4]; + uint c0, c1, c2, c3; +#if 0 + c0 = colorTile->ui[y+0][x+0]; + c1 = colorTile->ui[y+0][x+1]; + c2 = colorTile->ui[y+1][x+0]; + c3 = colorTile->ui[y+1][x+1]; +#else + c0 = colorTile->ui[y][x*2+0]; + c1 = colorTile->ui[y][x*2+1]; + c2 = colorTile->ui[y][x*2+2]; + c3 = colorTile->ui[y][x*2+3]; +#endif + switch (spu.fb.color_format) { + case PIPE_FORMAT_B8G8R8A8_UNORM: + fc[0] = spu_unpack_B8G8R8A8(c0); + fc[1] = spu_unpack_B8G8R8A8(c1); + fc[2] = spu_unpack_B8G8R8A8(c2); + fc[3] = spu_unpack_B8G8R8A8(c3); + break; + case PIPE_FORMAT_A8R8G8B8_UNORM: + fc[0] = spu_unpack_A8R8G8B8(c0); + fc[1] = spu_unpack_A8R8G8B8(c1); + fc[2] = spu_unpack_A8R8G8B8(c2); + fc[3] = spu_unpack_A8R8G8B8(c3); + break; + default: + ASSERT(0); + } + _transpose_matrix4x4(fbRGBA, fc); + } + + /* + * Compute Src RGB terms + */ + switch (spu.blend.rgb_src_factor) { + case PIPE_BLENDFACTOR_ONE: + term1r = fragR; + term1g = fragG; + term1b = fragB; + break; + case PIPE_BLENDFACTOR_ZERO: + term1r = + term1g = + term1b = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term1r = spu_mul(fragR, fragR); + term1g = spu_mul(fragG, fragG); + term1b = spu_mul(fragB, fragB); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term1r = spu_mul(fragR, fragA); + term1g = spu_mul(fragG, fragA); + term1b = spu_mul(fragB, fragA); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Src Alpha term + */ + switch (spu.blend.alpha_src_factor) { + case PIPE_BLENDFACTOR_ONE: + term1a = fragA; + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term1a = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term1a = spu_mul(fragA, fragA); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Dest RGB terms + */ + switch (spu.blend.rgb_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + term2r = fragR; + term2g = fragG; + term2b = fragB; + break; + case PIPE_BLENDFACTOR_ZERO: + term2r = + term2g = + term2b = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term2r = spu_mul(fbRGBA[0], fragR); + term2g = spu_mul(fbRGBA[1], fragG); + term2b = spu_mul(fbRGBA[2], fragB); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term2r = spu_mul(fbRGBA[0], fragA); + term2g = spu_mul(fbRGBA[1], fragA); + term2b = spu_mul(fbRGBA[2], fragA); + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + one = spu_splats(1.0f); + tmp = spu_sub(one, fragA); + term2r = spu_mul(fbRGBA[0], tmp); + term2g = spu_mul(fbRGBA[1], tmp); + term2b = spu_mul(fbRGBA[2], tmp); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Dest Alpha term + */ + switch (spu.blend.alpha_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + term2a = fragA; + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term2a = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term2a = spu_mul(fbRGBA[3], fragA); + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + one = spu_splats(1.0f); + tmp = spu_sub(one, fragA); + term2a = spu_mul(fbRGBA[3], tmp); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Combine Src/Dest RGB terms + */ + switch (spu.blend.rgb_func) { + case PIPE_BLEND_ADD: + fragR = spu_add(term1r, term2r); + fragG = spu_add(term1g, term2g); + fragB = spu_add(term1b, term2b); + break; + case PIPE_BLEND_SUBTRACT: + fragR = spu_sub(term1r, term2r); + fragG = spu_sub(term1g, term2g); + fragB = spu_sub(term1b, term2b); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Combine Src/Dest A term + */ + switch (spu.blend.alpha_func) { + case PIPE_BLEND_ADD: + fragA = spu_add(term1a, term2a); + break; + case PIPE_BLEND_SUBTRACT: + fragA = spu_sub(term1a, term2a); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + } + /* XXX do colormask test here */ @@ -190,17 +374,17 @@ spu_fallback_fragment_ops(uint x, uint y, #if 0 { vector float frag_soa[4]; - frag_soa[0] = fragRed; - frag_soa[1] = fragGreen; - frag_soa[2] = fragBlue; - frag_soa[3] = fragAlpha; + frag_soa[0] = fragR; + frag_soa[1] = fragG; + frag_soa[2] = fragB; + frag_soa[3] = fragA; _transpose_matrix4x4(frag_aos, frag_soa); } #else /* short-cut relying on function parameter layout: */ - _transpose_matrix4x4(frag_aos, &fragRed); - (void) fragGreen; - (void) fragBlue; + _transpose_matrix4x4(frag_aos, &fragR); + (void) fragG; + (void) fragB; #endif switch (spu.fb.color_format) { @@ -238,7 +422,7 @@ spu_fallback_fragment_ops(uint x, uint y, if (spu_extract(mask, 2)) colorTile->ui[y+1][x+0] = c2; if (spu_extract(mask, 3)) - colorTile->ui[y+1][x+1] = c3; + colorTile->ui[y+1][x+1] = c3; #else /* * Quad layout: @@ -253,6 +437,6 @@ spu_fallback_fragment_ops(uint x, uint y, if (spu_extract(mask, 2)) colorTile->ui[y][x*2+2] = c2; if (spu_extract(mask, 3)) - colorTile->ui[y][x*2+3] = c3; + colorTile->ui[y][x*2+3] = c3; #endif } |