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authorKeith Whitwell <keithw@vmware.com>2009-10-25 01:20:56 +0100
committerKeith Whitwell <keithw@vmware.com>2009-10-25 01:20:56 +0100
commit562ca4eae257dd3b268e7f13487c8cd91f618eae (patch)
treeb3184b94b2f320f8e05e38b5e82d53d72f35b5d1 /src/gallium/drivers/i965/brw_misc_state.c
parent4dd2f6640b70e2313f8771f7588aa49a861153aa (diff)
i965g: more compiling wip
Diffstat (limited to 'src/gallium/drivers/i965/brw_misc_state.c')
-rw-r--r--src/gallium/drivers/i965/brw_misc_state.c222
1 files changed, 103 insertions, 119 deletions
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
index 98fec85c1d..ccebe08b4f 100644
--- a/src/gallium/drivers/i965/brw_misc_state.c
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -31,10 +31,12 @@
+#include "brw_debug.h"
#include "brw_batchbuffer.h"
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "brw_screen.h"
@@ -44,25 +46,16 @@
* Blend color
*/
-static void upload_blend_constant_color(struct brw_context *brw)
+static int upload_blend_constant_color(struct brw_context *brw)
{
- struct brw_blend_constant_color bcc;
-
- memset(&bcc, 0, sizeof(bcc));
- bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
- bcc.header.length = sizeof(bcc)/4-2;
- bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
- bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
- bcc.blend_constant_color[2] = ctx->Color.BlendColor[2];
- bcc.blend_constant_color[3] = ctx->Color.BlendColor[3];
-
- BRW_CACHED_BATCH_STRUCT(brw, &bcc);
+ BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bcc);
+ return 0;
}
const struct brw_tracked_state brw_blend_constant_color = {
.dirty = {
- .mesa = _NEW_COLOR,
+ .mesa = PIPE_NEW_BLEND_COLOR,
.brw = 0,
.cache = 0
},
@@ -70,30 +63,32 @@ const struct brw_tracked_state brw_blend_constant_color = {
};
/* Constant single cliprect for framebuffer object or DRI2 drawing */
-static void upload_drawing_rect(struct brw_context *brw)
+static int upload_drawing_rect(struct brw_context *brw)
{
BEGIN_BATCH(4, NO_LOOP_CLIPRECTS);
OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965);
OUT_BATCH(0);
- OUT_BATCH(((brw->fb.width - 1) & 0xffff) |
- ((brw->fb.height - 1) << 16));
+ OUT_BATCH(((brw->curr.fb.width - 1) & 0xffff) |
+ ((brw->curr.fb.height - 1) << 16));
OUT_BATCH(0);
ADVANCE_BATCH();
+ return 0;
}
const struct brw_tracked_state brw_drawing_rect = {
.dirty = {
- .mesa = _NEW_BUFFERS,
+ .mesa = PIPE_NEW_FRAMEBUFFER,
.brw = 0,
.cache = 0
},
.emit = upload_drawing_rect
};
-static void prepare_binding_table_pointers(struct brw_context *brw)
+static int prepare_binding_table_pointers(struct brw_context *brw)
{
brw_add_validated_bo(brw, brw->vs.bind_bo);
brw_add_validated_bo(brw, brw->wm.bind_bo);
+ return 0;
}
/**
@@ -103,7 +98,7 @@ static void prepare_binding_table_pointers(struct brw_context *brw)
* The binding table pointers are relative to the surface state base address,
* which is 0.
*/
-static void upload_binding_table_pointers(struct brw_context *brw)
+static int upload_binding_table_pointers(struct brw_context *brw)
{
BEGIN_BATCH(6, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
@@ -116,6 +111,7 @@ static void upload_binding_table_pointers(struct brw_context *brw)
OUT_BATCH(0); /* sf */
OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */
ADVANCE_BATCH();
+ return 0;
}
const struct brw_tracked_state brw_binding_table_pointers = {
@@ -135,7 +131,7 @@ const struct brw_tracked_state brw_binding_table_pointers = {
* The state pointers in this packet are all relative to the general state
* base address set by CMD_STATE_BASE_ADDRESS, which is 0.
*/
-static void upload_pipelined_state_pointers(struct brw_context *brw )
+static int upload_pipelined_state_pointers(struct brw_context *brw )
{
BEGIN_BATCH(7, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2));
@@ -151,10 +147,11 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
ADVANCE_BATCH();
brw->state.dirty.brw |= BRW_NEW_PSP;
+ return 0;
}
-static void prepare_psp_urb_cbs(struct brw_context *brw)
+static int prepare_psp_urb_cbs(struct brw_context *brw)
{
brw_add_validated_bo(brw, brw->vs.state_bo);
brw_add_validated_bo(brw, brw->gs.state_bo);
@@ -162,13 +159,26 @@ static void prepare_psp_urb_cbs(struct brw_context *brw)
brw_add_validated_bo(brw, brw->sf.state_bo);
brw_add_validated_bo(brw, brw->wm.state_bo);
brw_add_validated_bo(brw, brw->cc.state_bo);
+ return 0;
}
-static void upload_psp_urb_cbs(struct brw_context *brw )
+static int upload_psp_urb_cbs(struct brw_context *brw )
{
- upload_pipelined_state_pointers(brw);
- brw_upload_urb_fence(brw);
- brw_upload_cs_urb_state(brw);
+ int ret;
+
+ ret = upload_pipelined_state_pointers(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_urb_fence(brw);
+ if (ret)
+ return ret;
+
+ ret = brw_upload_cs_urb_state(brw);
+ if (ret)
+ return ret;
+
+ return 0;
}
const struct brw_tracked_state brw_psp_urb_cbs = {
@@ -187,20 +197,22 @@ const struct brw_tracked_state brw_psp_urb_cbs = {
.emit = upload_psp_urb_cbs,
};
-static void prepare_depthbuffer(struct brw_context *brw)
+static int prepare_depthbuffer(struct brw_context *brw)
{
- struct intel_region *region = brw->state.depth_region;
+ struct pipe_surface *zsbuf = brw->curr.fb.zsbuf;
- if (region != NULL)
- brw_add_validated_bo(brw, region->buffer);
+ if (zsbuf)
+ brw_add_validated_bo(brw, brw_surface_bo(zsbuf));
+
+ return 0;
}
-static void emit_depthbuffer(struct brw_context *brw)
+static int emit_depthbuffer(struct brw_context *brw)
{
- struct intel_region *region = brw->state.depth_region;
+ struct pipe_surface *surface = brw->curr.fb.zsbuf;
unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
- if (region == NULL) {
+ if (surface == NULL) {
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
@@ -214,38 +226,45 @@ static void emit_depthbuffer(struct brw_context *brw)
ADVANCE_BATCH();
} else {
+ struct brw_winsys_buffer *bo;
unsigned int format;
+ unsigned int pitch;
+ unsigned int cpp;
- switch (region->cpp) {
- case 2:
+ switch (surface->format) {
+ case PIPE_FORMAT_Z16_UNORM:
format = BRW_DEPTHFORMAT_D16_UNORM;
+ cpp = 2;
+ break;
+ case PIPE_FORMAT_Z24S8_UNORM:
+ format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ cpp = 4;
break;
- case 4:
- if (intel->depth_buffer_is_float)
- format = BRW_DEPTHFORMAT_D32_FLOAT;
- else
- format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
+ case PIPE_FORMAT_Z32_FLOAT:
+ format = BRW_DEPTHFORMAT_D32_FLOAT;
+ cpp = 4;
break;
default:
assert(0);
- return;
+ return PIPE_ERROR_BAD_INPUT;
}
- assert(region->tiling != I915_TILING_X);
+ bo = brw_surface_bo(surface);
+ pitch = brw_surface_pitch(surface);
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
- OUT_BATCH(((region->pitch * region->cpp) - 1) |
+ OUT_BATCH(((pitch * cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
- ((region->tiling != I915_TILING_NONE) << 27) |
+ ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |
(BRW_SURFACE_2D << 29));
- OUT_RELOC(region->buffer,
+ OUT_RELOC(bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
+ surface->offset);
OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
- ((region->pitch - 1) << 6) |
- ((region->height - 1) << 19));
+ ((pitch - 1) << 6) |
+ ((surface->height - 1) << 19));
OUT_BATCH(0);
if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
@@ -253,6 +272,8 @@ static void emit_depthbuffer(struct brw_context *brw)
ADVANCE_BATCH();
}
+
+ return 0;
}
const struct brw_tracked_state brw_depthbuffer = {
@@ -271,37 +292,15 @@ const struct brw_tracked_state brw_depthbuffer = {
* Polygon stipple packet
*/
-static void upload_polygon_stipple(struct brw_context *brw)
+static int upload_polygon_stipple(struct brw_context *brw)
{
- struct brw_polygon_stipple bps;
- GLuint i;
-
- memset(&bps, 0, sizeof(bps));
- bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
- bps.header.length = sizeof(bps)/4-2;
-
- /* Polygon stipple is provided in OpenGL order, i.e. bottom
- * row first. If we're rendering to a window (i.e. the
- * default frame buffer object, 0), then we need to invert
- * it to match our pixel layout. But if we're rendering
- * to a FBO (i.e. any named frame buffer object), we *don't*
- * need to invert - we already match the layout.
- */
- if (ctx->DrawBuffer->Name == 0) {
- for (i = 0; i < 32; i++)
- bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */
- }
- else {
- for (i = 0; i < 32; i++)
- bps.stipple[i] = ctx->PolygonStipple[i]; /* don't invert */
- }
-
- BRW_CACHED_BATCH_STRUCT(brw, &bps);
+ BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bps);
+ return 0;
}
const struct brw_tracked_state brw_polygon_stipple = {
.dirty = {
- .mesa = _NEW_POLYGONSTIPPLE,
+ .mesa = PIPE_NEW_POLYGON_STIPPLE,
.brw = 0,
.cache = 0
},
@@ -313,37 +312,26 @@ const struct brw_tracked_state brw_polygon_stipple = {
* Polygon stipple offset packet
*/
-static void upload_polygon_stipple_offset(struct brw_context *brw)
+static int upload_polygon_stipple_offset(struct brw_context *brw)
{
struct brw_polygon_stipple_offset bpso;
+ /* This is invarient state in gallium:
+ */
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
-
- /* Never need to offset stipple coordinates.
- *
- * XXX: is it ever necessary to invert Y values?
- */
- if (0) {
- int x = 0, y = 0, h = 0;
- bpso.bits0.x_offset = (32 - (x & 31)) & 31;
- bpso.bits0.y_offset = (32 - ((y + h) & 31)) & 31;
- }
- else {
- bpso.bits0.y_offset = 0;
- bpso.bits0.x_offset = 0;
- }
+ bpso.bits0.y_offset = 0;
+ bpso.bits0.x_offset = 0;
BRW_CACHED_BATCH_STRUCT(brw, &bpso);
+ return 0;
}
-#define _NEW_WINDOW_POS 0x40000000
-
const struct brw_tracked_state brw_polygon_stipple_offset = {
.dirty = {
- .mesa = _NEW_WINDOW_POS,
- .brw = 0,
+ .mesa = 0,
+ .brw = BRW_NEW_CONTEXT,
.cache = 0
},
.emit = upload_polygon_stipple_offset
@@ -352,12 +340,12 @@ const struct brw_tracked_state brw_polygon_stipple_offset = {
/**********************************************************************
* AA Line parameters
*/
-static void upload_aa_line_parameters(struct brw_context *brw)
+static int upload_aa_line_parameters(struct brw_context *brw)
{
struct brw_aa_line_parameters balp;
if (BRW_IS_965(brw))
- return;
+ return 0;
/* use legacy aa line coverage computation */
memset(&balp, 0, sizeof(balp));
@@ -365,6 +353,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)
balp.header.length = sizeof(balp) / 4 - 2;
BRW_CACHED_BATCH_STRUCT(brw, &balp);
+ return 0;
}
const struct brw_tracked_state brw_aa_line_parameters = {
@@ -380,31 +369,16 @@ const struct brw_tracked_state brw_aa_line_parameters = {
* Line stipple packet
*/
-static void upload_line_stipple(struct brw_context *brw)
+static int upload_line_stipple(struct brw_context *brw)
{
- struct brw_line_stipple bls;
- GLfloat tmp;
- GLint tmpi;
-
- memset(&bls, 0, sizeof(bls));
- bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
- bls.header.length = sizeof(bls)/4 - 2;
-
- bls.bits0.pattern = ctx->Line.StipplePattern;
- bls.bits1.repeat_count = ctx->Line.StippleFactor;
-
- tmp = 1.0 / (GLfloat) ctx->Line.StippleFactor;
- tmpi = tmp * (1<<13);
-
-
- bls.bits1.inverse_repeat_count = tmpi;
-
- BRW_CACHED_BATCH_STRUCT(brw, &bls);
+ struct brw_line_stipple *bls = NULL; //brw->curr.rast->bls;
+ BRW_CACHED_BATCH_STRUCT(brw, bls);
+ return 0;
}
const struct brw_tracked_state brw_line_stipple = {
.dirty = {
- .mesa = _NEW_LINE,
+ .mesa = PIPE_NEW_RAST,
.brw = 0,
.cache = 0
},
@@ -416,7 +390,7 @@ const struct brw_tracked_state brw_line_stipple = {
* Misc invarient state packets
*/
-static void upload_invarient_state( struct brw_context *brw )
+static int upload_invarient_state( struct brw_context *brw )
{
{
/* 0x61040000 Pipeline Select */
@@ -424,7 +398,10 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_pipeline_select ps;
memset(&ps, 0, sizeof(ps));
- ps.header.opcode = CMD_PIPELINE_SELECT(brw);
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ ps.header.opcode = CMD_PIPELINE_SELECT_GM45;
+ else
+ ps.header.opcode = CMD_PIPELINE_SELECT_965;
ps.header.pipeline_select = 0;
BRW_BATCH_STRUCT(brw, &ps);
}
@@ -460,12 +437,18 @@ static void upload_invarient_state( struct brw_context *brw )
struct brw_vf_statistics vfs;
memset(&vfs, 0, sizeof(vfs));
- vfs.opcode = CMD_VF_STATISTICS(brw);
- if (INTEL_DEBUG & DEBUG_STATS)
+ if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ vfs.opcode = CMD_VF_STATISTICS_GM45;
+ else
+ vfs.opcode = CMD_VF_STATISTICS_965;
+
+ if (BRW_DEBUG & DEBUG_STATS)
vfs.statistics_enable = 1;
BRW_BATCH_STRUCT(brw, &vfs);
}
+
+ return 0;
}
const struct brw_tracked_state brw_invarient_state = {
@@ -485,7 +468,7 @@ const struct brw_tracked_state brw_invarient_state = {
* state pools. This comes at the expense of memory, and more expensive cache
* misses.
*/
-static void upload_state_base_address( struct brw_context *brw )
+static int upload_state_base_address( struct brw_context *brw )
{
/* Output the structure (brw_state_base_address) directly to the
* batchbuffer, so we can emit relocations inline.
@@ -511,6 +494,7 @@ static void upload_state_base_address( struct brw_context *brw )
OUT_BATCH(1); /* Indirect object upper bound */
ADVANCE_BATCH();
}
+ return 0;
}
const struct brw_tracked_state brw_state_base_address = {