diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-10-25 01:20:56 +0100 |
---|---|---|
committer | Keith Whitwell <keithw@vmware.com> | 2009-10-25 01:20:56 +0100 |
commit | 562ca4eae257dd3b268e7f13487c8cd91f618eae (patch) | |
tree | b3184b94b2f320f8e05e38b5e82d53d72f35b5d1 /src/gallium/drivers/i965/brw_misc_state.c | |
parent | 4dd2f6640b70e2313f8771f7588aa49a861153aa (diff) |
i965g: more compiling wip
Diffstat (limited to 'src/gallium/drivers/i965/brw_misc_state.c')
-rw-r--r-- | src/gallium/drivers/i965/brw_misc_state.c | 222 |
1 files changed, 103 insertions, 119 deletions
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c index 98fec85c1d..ccebe08b4f 100644 --- a/src/gallium/drivers/i965/brw_misc_state.c +++ b/src/gallium/drivers/i965/brw_misc_state.c @@ -31,10 +31,12 @@ +#include "brw_debug.h" #include "brw_batchbuffer.h" #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" +#include "brw_screen.h" @@ -44,25 +46,16 @@ * Blend color */ -static void upload_blend_constant_color(struct brw_context *brw) +static int upload_blend_constant_color(struct brw_context *brw) { - struct brw_blend_constant_color bcc; - - memset(&bcc, 0, sizeof(bcc)); - bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR; - bcc.header.length = sizeof(bcc)/4-2; - bcc.blend_constant_color[0] = ctx->Color.BlendColor[0]; - bcc.blend_constant_color[1] = ctx->Color.BlendColor[1]; - bcc.blend_constant_color[2] = ctx->Color.BlendColor[2]; - bcc.blend_constant_color[3] = ctx->Color.BlendColor[3]; - - BRW_CACHED_BATCH_STRUCT(brw, &bcc); + BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bcc); + return 0; } const struct brw_tracked_state brw_blend_constant_color = { .dirty = { - .mesa = _NEW_COLOR, + .mesa = PIPE_NEW_BLEND_COLOR, .brw = 0, .cache = 0 }, @@ -70,30 +63,32 @@ const struct brw_tracked_state brw_blend_constant_color = { }; /* Constant single cliprect for framebuffer object or DRI2 drawing */ -static void upload_drawing_rect(struct brw_context *brw) +static int upload_drawing_rect(struct brw_context *brw) { BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); OUT_BATCH(0); - OUT_BATCH(((brw->fb.width - 1) & 0xffff) | - ((brw->fb.height - 1) << 16)); + OUT_BATCH(((brw->curr.fb.width - 1) & 0xffff) | + ((brw->curr.fb.height - 1) << 16)); OUT_BATCH(0); ADVANCE_BATCH(); + return 0; } const struct brw_tracked_state brw_drawing_rect = { .dirty = { - .mesa = _NEW_BUFFERS, + .mesa = PIPE_NEW_FRAMEBUFFER, .brw = 0, .cache = 0 }, .emit = upload_drawing_rect }; -static void prepare_binding_table_pointers(struct brw_context *brw) +static int prepare_binding_table_pointers(struct brw_context *brw) { brw_add_validated_bo(brw, brw->vs.bind_bo); brw_add_validated_bo(brw, brw->wm.bind_bo); + return 0; } /** @@ -103,7 +98,7 @@ static void prepare_binding_table_pointers(struct brw_context *brw) * The binding table pointers are relative to the surface state base address, * which is 0. */ -static void upload_binding_table_pointers(struct brw_context *brw) +static int upload_binding_table_pointers(struct brw_context *brw) { BEGIN_BATCH(6, IGNORE_CLIPRECTS); OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); @@ -116,6 +111,7 @@ static void upload_binding_table_pointers(struct brw_context *brw) OUT_BATCH(0); /* sf */ OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */ ADVANCE_BATCH(); + return 0; } const struct brw_tracked_state brw_binding_table_pointers = { @@ -135,7 +131,7 @@ const struct brw_tracked_state brw_binding_table_pointers = { * The state pointers in this packet are all relative to the general state * base address set by CMD_STATE_BASE_ADDRESS, which is 0. */ -static void upload_pipelined_state_pointers(struct brw_context *brw ) +static int upload_pipelined_state_pointers(struct brw_context *brw ) { BEGIN_BATCH(7, IGNORE_CLIPRECTS); OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); @@ -151,10 +147,11 @@ static void upload_pipelined_state_pointers(struct brw_context *brw ) ADVANCE_BATCH(); brw->state.dirty.brw |= BRW_NEW_PSP; + return 0; } -static void prepare_psp_urb_cbs(struct brw_context *brw) +static int prepare_psp_urb_cbs(struct brw_context *brw) { brw_add_validated_bo(brw, brw->vs.state_bo); brw_add_validated_bo(brw, brw->gs.state_bo); @@ -162,13 +159,26 @@ static void prepare_psp_urb_cbs(struct brw_context *brw) brw_add_validated_bo(brw, brw->sf.state_bo); brw_add_validated_bo(brw, brw->wm.state_bo); brw_add_validated_bo(brw, brw->cc.state_bo); + return 0; } -static void upload_psp_urb_cbs(struct brw_context *brw ) +static int upload_psp_urb_cbs(struct brw_context *brw ) { - upload_pipelined_state_pointers(brw); - brw_upload_urb_fence(brw); - brw_upload_cs_urb_state(brw); + int ret; + + ret = upload_pipelined_state_pointers(brw); + if (ret) + return ret; + + ret = brw_upload_urb_fence(brw); + if (ret) + return ret; + + ret = brw_upload_cs_urb_state(brw); + if (ret) + return ret; + + return 0; } const struct brw_tracked_state brw_psp_urb_cbs = { @@ -187,20 +197,22 @@ const struct brw_tracked_state brw_psp_urb_cbs = { .emit = upload_psp_urb_cbs, }; -static void prepare_depthbuffer(struct brw_context *brw) +static int prepare_depthbuffer(struct brw_context *brw) { - struct intel_region *region = brw->state.depth_region; + struct pipe_surface *zsbuf = brw->curr.fb.zsbuf; - if (region != NULL) - brw_add_validated_bo(brw, region->buffer); + if (zsbuf) + brw_add_validated_bo(brw, brw_surface_bo(zsbuf)); + + return 0; } -static void emit_depthbuffer(struct brw_context *brw) +static int emit_depthbuffer(struct brw_context *brw) { - struct intel_region *region = brw->state.depth_region; + struct pipe_surface *surface = brw->curr.fb.zsbuf; unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5; - if (region == NULL) { + if (surface == NULL) { BEGIN_BATCH(len, IGNORE_CLIPRECTS); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | @@ -214,38 +226,45 @@ static void emit_depthbuffer(struct brw_context *brw) ADVANCE_BATCH(); } else { + struct brw_winsys_buffer *bo; unsigned int format; + unsigned int pitch; + unsigned int cpp; - switch (region->cpp) { - case 2: + switch (surface->format) { + case PIPE_FORMAT_Z16_UNORM: format = BRW_DEPTHFORMAT_D16_UNORM; + cpp = 2; + break; + case PIPE_FORMAT_Z24S8_UNORM: + format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; + cpp = 4; break; - case 4: - if (intel->depth_buffer_is_float) - format = BRW_DEPTHFORMAT_D32_FLOAT; - else - format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; + case PIPE_FORMAT_Z32_FLOAT: + format = BRW_DEPTHFORMAT_D32_FLOAT; + cpp = 4; break; default: assert(0); - return; + return PIPE_ERROR_BAD_INPUT; } - assert(region->tiling != I915_TILING_X); + bo = brw_surface_bo(surface); + pitch = brw_surface_pitch(surface); BEGIN_BATCH(len, IGNORE_CLIPRECTS); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); - OUT_BATCH(((region->pitch * region->cpp) - 1) | + OUT_BATCH(((pitch * cpp) - 1) | (format << 18) | (BRW_TILEWALK_YMAJOR << 26) | - ((region->tiling != I915_TILING_NONE) << 27) | + ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) | (BRW_SURFACE_2D << 29)); - OUT_RELOC(region->buffer, + OUT_RELOC(bo, I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); + surface->offset); OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) | - ((region->pitch - 1) << 6) | - ((region->height - 1) << 19)); + ((pitch - 1) << 6) | + ((surface->height - 1) << 19)); OUT_BATCH(0); if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) @@ -253,6 +272,8 @@ static void emit_depthbuffer(struct brw_context *brw) ADVANCE_BATCH(); } + + return 0; } const struct brw_tracked_state brw_depthbuffer = { @@ -271,37 +292,15 @@ const struct brw_tracked_state brw_depthbuffer = { * Polygon stipple packet */ -static void upload_polygon_stipple(struct brw_context *brw) +static int upload_polygon_stipple(struct brw_context *brw) { - struct brw_polygon_stipple bps; - GLuint i; - - memset(&bps, 0, sizeof(bps)); - bps.header.opcode = CMD_POLY_STIPPLE_PATTERN; - bps.header.length = sizeof(bps)/4-2; - - /* Polygon stipple is provided in OpenGL order, i.e. bottom - * row first. If we're rendering to a window (i.e. the - * default frame buffer object, 0), then we need to invert - * it to match our pixel layout. But if we're rendering - * to a FBO (i.e. any named frame buffer object), we *don't* - * need to invert - we already match the layout. - */ - if (ctx->DrawBuffer->Name == 0) { - for (i = 0; i < 32; i++) - bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */ - } - else { - for (i = 0; i < 32; i++) - bps.stipple[i] = ctx->PolygonStipple[i]; /* don't invert */ - } - - BRW_CACHED_BATCH_STRUCT(brw, &bps); + BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bps); + return 0; } const struct brw_tracked_state brw_polygon_stipple = { .dirty = { - .mesa = _NEW_POLYGONSTIPPLE, + .mesa = PIPE_NEW_POLYGON_STIPPLE, .brw = 0, .cache = 0 }, @@ -313,37 +312,26 @@ const struct brw_tracked_state brw_polygon_stipple = { * Polygon stipple offset packet */ -static void upload_polygon_stipple_offset(struct brw_context *brw) +static int upload_polygon_stipple_offset(struct brw_context *brw) { struct brw_polygon_stipple_offset bpso; + /* This is invarient state in gallium: + */ memset(&bpso, 0, sizeof(bpso)); bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; bpso.header.length = sizeof(bpso)/4-2; - - /* Never need to offset stipple coordinates. - * - * XXX: is it ever necessary to invert Y values? - */ - if (0) { - int x = 0, y = 0, h = 0; - bpso.bits0.x_offset = (32 - (x & 31)) & 31; - bpso.bits0.y_offset = (32 - ((y + h) & 31)) & 31; - } - else { - bpso.bits0.y_offset = 0; - bpso.bits0.x_offset = 0; - } + bpso.bits0.y_offset = 0; + bpso.bits0.x_offset = 0; BRW_CACHED_BATCH_STRUCT(brw, &bpso); + return 0; } -#define _NEW_WINDOW_POS 0x40000000 - const struct brw_tracked_state brw_polygon_stipple_offset = { .dirty = { - .mesa = _NEW_WINDOW_POS, - .brw = 0, + .mesa = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple_offset @@ -352,12 +340,12 @@ const struct brw_tracked_state brw_polygon_stipple_offset = { /********************************************************************** * AA Line parameters */ -static void upload_aa_line_parameters(struct brw_context *brw) +static int upload_aa_line_parameters(struct brw_context *brw) { struct brw_aa_line_parameters balp; if (BRW_IS_965(brw)) - return; + return 0; /* use legacy aa line coverage computation */ memset(&balp, 0, sizeof(balp)); @@ -365,6 +353,7 @@ static void upload_aa_line_parameters(struct brw_context *brw) balp.header.length = sizeof(balp) / 4 - 2; BRW_CACHED_BATCH_STRUCT(brw, &balp); + return 0; } const struct brw_tracked_state brw_aa_line_parameters = { @@ -380,31 +369,16 @@ const struct brw_tracked_state brw_aa_line_parameters = { * Line stipple packet */ -static void upload_line_stipple(struct brw_context *brw) +static int upload_line_stipple(struct brw_context *brw) { - struct brw_line_stipple bls; - GLfloat tmp; - GLint tmpi; - - memset(&bls, 0, sizeof(bls)); - bls.header.opcode = CMD_LINE_STIPPLE_PATTERN; - bls.header.length = sizeof(bls)/4 - 2; - - bls.bits0.pattern = ctx->Line.StipplePattern; - bls.bits1.repeat_count = ctx->Line.StippleFactor; - - tmp = 1.0 / (GLfloat) ctx->Line.StippleFactor; - tmpi = tmp * (1<<13); - - - bls.bits1.inverse_repeat_count = tmpi; - - BRW_CACHED_BATCH_STRUCT(brw, &bls); + struct brw_line_stipple *bls = NULL; //brw->curr.rast->bls; + BRW_CACHED_BATCH_STRUCT(brw, bls); + return 0; } const struct brw_tracked_state brw_line_stipple = { .dirty = { - .mesa = _NEW_LINE, + .mesa = PIPE_NEW_RAST, .brw = 0, .cache = 0 }, @@ -416,7 +390,7 @@ const struct brw_tracked_state brw_line_stipple = { * Misc invarient state packets */ -static void upload_invarient_state( struct brw_context *brw ) +static int upload_invarient_state( struct brw_context *brw ) { { /* 0x61040000 Pipeline Select */ @@ -424,7 +398,10 @@ static void upload_invarient_state( struct brw_context *brw ) struct brw_pipeline_select ps; memset(&ps, 0, sizeof(ps)); - ps.header.opcode = CMD_PIPELINE_SELECT(brw); + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + ps.header.opcode = CMD_PIPELINE_SELECT_GM45; + else + ps.header.opcode = CMD_PIPELINE_SELECT_965; ps.header.pipeline_select = 0; BRW_BATCH_STRUCT(brw, &ps); } @@ -460,12 +437,18 @@ static void upload_invarient_state( struct brw_context *brw ) struct brw_vf_statistics vfs; memset(&vfs, 0, sizeof(vfs)); - vfs.opcode = CMD_VF_STATISTICS(brw); - if (INTEL_DEBUG & DEBUG_STATS) + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + vfs.opcode = CMD_VF_STATISTICS_GM45; + else + vfs.opcode = CMD_VF_STATISTICS_965; + + if (BRW_DEBUG & DEBUG_STATS) vfs.statistics_enable = 1; BRW_BATCH_STRUCT(brw, &vfs); } + + return 0; } const struct brw_tracked_state brw_invarient_state = { @@ -485,7 +468,7 @@ const struct brw_tracked_state brw_invarient_state = { * state pools. This comes at the expense of memory, and more expensive cache * misses. */ -static void upload_state_base_address( struct brw_context *brw ) +static int upload_state_base_address( struct brw_context *brw ) { /* Output the structure (brw_state_base_address) directly to the * batchbuffer, so we can emit relocations inline. @@ -511,6 +494,7 @@ static void upload_state_base_address( struct brw_context *brw ) OUT_BATCH(1); /* Indirect object upper bound */ ADVANCE_BATCH(); } + return 0; } const struct brw_tracked_state brw_state_base_address = { |