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authorKeith Whitwell <keithw@vmware.com>2009-10-26 00:20:33 +0000
committerKeith Whitwell <keithw@vmware.com>2009-10-26 00:20:33 +0000
commit09c231f84a20a306a173b60c82484ce1f9331edf (patch)
tree1faaa20dc34e1d2b019f14c8ea0accd5ce558808 /src/gallium/drivers/i965/brw_pipe_sampler.c
parent590949553f737902008dea020420311e2085aa1a (diff)
i965g: still working on compilation
Diffstat (limited to 'src/gallium/drivers/i965/brw_pipe_sampler.c')
-rw-r--r--src/gallium/drivers/i965/brw_pipe_sampler.c81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c
index b3069f08c0..bc20eef6fb 100644
--- a/src/gallium/drivers/i965/brw_pipe_sampler.c
+++ b/src/gallium/drivers/i965/brw_pipe_sampler.c
@@ -14,6 +14,87 @@ static void *brw_create_sampler_state( struct pipe_context *pipe,
{
struct brw_sampler_state *sampler = CALLOC_STRUCT(brw_sampler_state);
+ switch (key->minfilter) {
+ case GL_NEAREST:
+ sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
+ sampler->ss0.mip_filter = BRW_MIPFILTER_NONE;
+ break;
+ case GL_LINEAR:
+ sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
+ sampler->ss0.mip_filter = BRW_MIPFILTER_NONE;
+ break;
+ case GL_NEAREST_MIPMAP_NEAREST:
+ sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
+ sampler->ss0.mip_filter = BRW_MIPFILTER_NEAREST;
+ break;
+ case GL_LINEAR_MIPMAP_NEAREST:
+ sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
+ sampler->ss0.mip_filter = BRW_MIPFILTER_NEAREST;
+ break;
+ case GL_NEAREST_MIPMAP_LINEAR:
+ sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST;
+ sampler->ss0.mip_filter = BRW_MIPFILTER_LINEAR;
+ break;
+ case GL_LINEAR_MIPMAP_LINEAR:
+ sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR;
+ sampler->ss0.mip_filter = BRW_MIPFILTER_LINEAR;
+ break;
+ default:
+ break;
+ }
+
+ /* Set Anisotropy:
+ */
+ if (key->max_aniso > 1.0) {
+ sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC;
+ sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC;
+
+ if (key->max_aniso > 2.0) {
+ sampler->ss3.max_aniso = MIN2((key->max_aniso - 2) / 2,
+ BRW_ANISORATIO_16);
+ }
+ }
+ else {
+ switch (key->magfilter) {
+ case GL_NEAREST:
+ sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST;
+ break;
+ case GL_LINEAR:
+ sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR;
+ break;
+ default:
+ break;
+ }
+ }
+
+ sampler->ss1.r_wrap_mode = translate_wrap_mode(key->wrap_r);
+ sampler->ss1.s_wrap_mode = translate_wrap_mode(key->wrap_s);
+ sampler->ss1.t_wrap_mode = translate_wrap_mode(key->wrap_t);
+
+ /* Set LOD bias:
+ */
+ sampler->ss0.lod_bias = S_FIXED(CLAMP(key->lod_bias, -16, 15), 6);
+
+ sampler->ss0.lod_preclamp = 1; /* OpenGL mode */
+ sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */
+
+ /* Set shadow function:
+ */
+ if (key->comparemode == GL_COMPARE_R_TO_TEXTURE_ARB) {
+ /* Shadowing is "enabled" by emitting a particular sampler
+ * message (sample_c). So need to recompile WM program when
+ * shadow comparison is enabled on each/any texture unit.
+ */
+ sampler->ss0.shadow_function =
+ intel_translate_shadow_compare_func(key->comparefunc);
+ }
+
+ /* Set BaseMipLevel, MaxLOD, MinLOD:
+ */
+ sampler->ss0.base_level = U_FIXED(0, 1);
+
+ sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(key->maxlod, 0), 13), 6);
+ sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(key->minlod, 0), 13), 6);
return (void *)sampler;
}