diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2009-09-15 14:16:22 +0800 |
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committer | Chia-I Wu <olvaffe@gmail.com> | 2009-09-15 14:16:22 +0800 |
commit | e2ba90a9cc762cf00a168f0a59d31e7dc52fc42e (patch) | |
tree | fe3206d7602ad935296884742980f3c4d30bd867 /src/gallium/drivers/llvmpipe/lp_texture.c | |
parent | 11a4292d4eb515813b82b8d688a318adef66b3e6 (diff) | |
parent | b4b8800315637d9218a81c76f09df7d601710d29 (diff) |
Merge commit 'eee/mesa-es' into android
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.c')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 429 |
1 files changed, 429 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c new file mode 100644 index 0000000000..724d437833 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -0,0 +1,429 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Michel Dänzer <michel@tungstengraphics.com> + */ + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" +#include "pipe/internal/p_winsys_screen.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "lp_context.h" +#include "lp_state.h" +#include "lp_texture.h" +#include "lp_tex_cache.h" +#include "lp_screen.h" +#include "lp_winsys.h" + + +/* Simple, maximally packed layout. + */ + + +/* Conventional allocation path for non-display textures: + */ +static boolean +llvmpipe_texture_layout(struct llvmpipe_screen *screen, + struct llvmpipe_texture * lpt) +{ + struct pipe_texture *pt = &lpt->base; + unsigned level; + unsigned width = pt->width[0]; + unsigned height = pt->height[0]; + unsigned depth = pt->depth[0]; + + unsigned buffer_size = 0; + + pf_get_block(lpt->base.format, &lpt->base.block); + + for (level = 0; level <= pt->last_level; level++) { + pt->width[level] = width; + pt->height[level] = height; + pt->depth[level] = depth; + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); + lpt->stride[level] = align(pt->nblocksx[level]*pt->block.size, 16); + + lpt->level_offset[level] = buffer_size; + + buffer_size += (pt->nblocksy[level] * + ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * + lpt->stride[level]); + + width = minify(width); + height = minify(height); + depth = minify(depth); + } + + lpt->data = align_malloc(buffer_size, 16); + + return lpt->data != NULL; +} + +static boolean +llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, + struct llvmpipe_texture * lpt) +{ + struct llvmpipe_winsys *winsys = screen->winsys; + + pf_get_block(lpt->base.format, &lpt->base.block); + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + + lpt->dt = winsys->displaytarget_create(winsys, + lpt->base.format, + lpt->base.width[0], + lpt->base.height[0], + 16, + &lpt->stride[0] ); + + return lpt->dt != NULL; +} + + + + + +static struct pipe_texture * +llvmpipe_texture_create(struct pipe_screen *_screen, + const struct pipe_texture *templat) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(_screen); + struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture); + if (!lpt) + return NULL; + + lpt->base = *templat; + pipe_reference_init(&lpt->base.reference, 1); + lpt->base.screen = &screen->base; + + /* XXX: The xlib state tracker is brain-dead and will request + * PIPE_FORMAT_Z16_UNORM no matter how much we tell it we don't support it. + */ + if(lpt->base.format == PIPE_FORMAT_Z16_UNORM) + lpt->base.format = PIPE_FORMAT_Z32_UNORM; + + if (lpt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY)) { + if (!llvmpipe_displaytarget_layout(screen, lpt)) + goto fail; + } + else { + if (!llvmpipe_texture_layout(screen, lpt)) + goto fail; + } + + return &lpt->base; + + fail: + FREE(lpt); + return NULL; +} + + +static struct pipe_texture * +llvmpipe_texture_blanket(struct pipe_screen * screen, + const struct pipe_texture *base, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + /* FIXME */ +#if 0 + struct llvmpipe_texture *lpt; + assert(screen); + + /* Only supports one type */ + if (base->target != PIPE_TEXTURE_2D || + base->last_level != 0 || + base->depth[0] != 1) { + return NULL; + } + + lpt = CALLOC_STRUCT(llvmpipe_texture); + if (!lpt) + return NULL; + + lpt->base = *base; + pipe_reference_init(&lpt->base.reference, 1); + lpt->base.screen = screen; + lpt->base.nblocksx[0] = pf_get_nblocksx(&lpt->base.block, lpt->base.width[0]); + lpt->base.nblocksy[0] = pf_get_nblocksy(&lpt->base.block, lpt->base.height[0]); + lpt->stride[0] = stride[0]; + + pipe_buffer_reference(&lpt->buffer, buffer); + + return &lpt->base; +#else + return NULL; +#endif +} + + +static void +llvmpipe_texture_destroy(struct pipe_texture *pt) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(pt->screen); + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); + + if(lpt->dt) { + struct llvmpipe_winsys *winsys = screen->winsys; + winsys->displaytarget_destroy(winsys, lpt->dt); + } + else + align_free(lpt->data); + + FREE(lpt); +} + + +static struct pipe_surface * +llvmpipe_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned usage) +{ + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); + struct pipe_surface *ps; + + assert(level <= pt->last_level); + + ps = CALLOC_STRUCT(pipe_surface); + if (ps) { + pipe_reference_init(&ps->reference, 1); + pipe_texture_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = pt->width[level]; + ps->height = pt->height[level]; + ps->offset = lpt->level_offset[level]; + ps->usage = usage; + + /* Because we are llvmpipe, anything that the state tracker + * thought was going to be done with the GPU will actually get + * done with the CPU. Let's adjust the flags to take that into + * account. + */ + if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) { + /* GPU_WRITE means "render" and that can involve reads (blending) */ + ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ; + } + + if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ) + ps->usage |= PIPE_BUFFER_USAGE_CPU_READ; + + if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_WRITE)) { + /* Mark the surface as dirty. The tile cache will look for this. */ + lpt->timestamp++; + llvmpipe_screen(screen)->timestamp++; + } + + ps->face = face; + ps->level = level; + ps->zslice = zslice; + + if (pt->target == PIPE_TEXTURE_CUBE) { + ps->offset += face * pt->nblocksy[level] * lpt->stride[level]; + } + else if (pt->target == PIPE_TEXTURE_3D) { + ps->offset += zslice * pt->nblocksy[level] * lpt->stride[level]; + } + else { + assert(face == 0); + assert(zslice == 0); + } + } + return ps; +} + + +static void +llvmpipe_tex_surface_destroy(struct pipe_surface *surf) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For llvmpipe, nothing to do. + */ + assert(surf->texture); + pipe_texture_reference(&surf->texture, NULL); + FREE(surf); +} + + +static struct pipe_transfer * +llvmpipe_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, + unsigned x, unsigned y, unsigned w, unsigned h) +{ + struct llvmpipe_texture *lptex = llvmpipe_texture(texture); + struct llvmpipe_transfer *lpt; + + assert(texture); + assert(level <= texture->last_level); + + lpt = CALLOC_STRUCT(llvmpipe_transfer); + if (lpt) { + struct pipe_transfer *pt = &lpt->base; + pipe_texture_reference(&pt->texture, texture); + pt->format = texture->format; + pt->block = texture->block; + pt->x = x; + pt->y = y; + pt->width = w; + pt->height = h; + pt->nblocksx = texture->nblocksx[level]; + pt->nblocksy = texture->nblocksy[level]; + pt->stride = lptex->stride[level]; + pt->usage = usage; + pt->face = face; + pt->level = level; + pt->zslice = zslice; + + lpt->offset = lptex->level_offset[level]; + + if (texture->target == PIPE_TEXTURE_CUBE) { + lpt->offset += face * pt->nblocksy * pt->stride; + } + else if (texture->target == PIPE_TEXTURE_3D) { + lpt->offset += zslice * pt->nblocksy * pt->stride; + } + else { + assert(face == 0); + assert(zslice == 0); + } + return pt; + } + return NULL; +} + + +static void +llvmpipe_tex_transfer_destroy(struct pipe_transfer *transfer) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For llvmpipe, nothing to do. + */ + assert (transfer->texture); + pipe_texture_reference(&transfer->texture, NULL); + FREE(transfer); +} + + +static void * +llvmpipe_transfer_map( struct pipe_screen *_screen, + struct pipe_transfer *transfer ) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(_screen); + ubyte *map, *xfer_map; + struct llvmpipe_texture *lpt; + + assert(transfer->texture); + lpt = llvmpipe_texture(transfer->texture); + + if(lpt->dt) { + struct llvmpipe_winsys *winsys = screen->winsys; + unsigned flags = 0; + + if (transfer->usage != PIPE_TRANSFER_READ) { + flags |= PIPE_BUFFER_USAGE_CPU_WRITE; + } + + if (transfer->usage != PIPE_TRANSFER_WRITE) { + flags |= PIPE_BUFFER_USAGE_CPU_READ; + } + + map = winsys->displaytarget_map(winsys, lpt->dt, flags); + if (map == NULL) + return NULL; + } + else + map = lpt->data; + + /* May want to different things here depending on read/write nature + * of the map: + */ + if (transfer->texture && transfer->usage != PIPE_TRANSFER_READ) + { + /* Do something to notify sharing contexts of a texture change. + * In llvmpipe, that would mean flushing the texture cache. + */ + screen->timestamp++; + } + + xfer_map = map + llvmpipe_transfer(transfer)->offset + + transfer->y / transfer->block.height * transfer->stride + + transfer->x / transfer->block.width * transfer->block.size; + /*printf("map = %p xfer map = %p\n", map, xfer_map);*/ + return xfer_map; +} + + +static void +llvmpipe_transfer_unmap(struct pipe_screen *_screen, + struct pipe_transfer *transfer) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(_screen); + struct llvmpipe_texture *lpt; + + assert(transfer->texture); + lpt = llvmpipe_texture(transfer->texture); + + if(lpt->dt) { + struct llvmpipe_winsys *winsys = screen->winsys; + winsys->displaytarget_unmap(winsys, lpt->dt); + } +} + + +void +llvmpipe_init_texture_funcs(struct llvmpipe_context *lp) +{ +} + + +void +llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen) +{ + screen->texture_create = llvmpipe_texture_create; + screen->texture_blanket = llvmpipe_texture_blanket; + screen->texture_destroy = llvmpipe_texture_destroy; + + screen->get_tex_surface = llvmpipe_get_tex_surface; + screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; + + screen->get_tex_transfer = llvmpipe_get_tex_transfer; + screen->tex_transfer_destroy = llvmpipe_tex_transfer_destroy; + screen->transfer_map = llvmpipe_transfer_map; + screen->transfer_unmap = llvmpipe_transfer_unmap; +} |