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authorBrian Paul <brianp@vmware.com>2010-05-28 12:52:34 -0600
committerBrian Paul <brianp@vmware.com>2010-05-28 12:52:34 -0600
commit5d0e136eff54a34258b5adaeda4cb267831e8234 (patch)
tree272a76306a0d2d19d337220f0e034674137b5d33 /src/gallium/drivers/llvmpipe/lp_texture.h
parentf4bcd0cab02ae2ff2f1337288484f6761fa68ec1 (diff)
glsl: change uniform location/offset encoding
This lets Mesa work like other OpenGL implementations with regard to indexing uniform arrays. See comments for details. Note: this is a candidate for the 7.8 branch.
Diffstat (limited to 'src/gallium/drivers/llvmpipe/lp_texture.h')
0 files changed, 0 insertions, 0 deletions