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authorStephane Marchesin <marchesin@icps.u-strasbg.fr>2008-07-08 20:06:57 +0200
committerStephane Marchesin <marchesin@icps.u-strasbg.fr>2008-07-08 20:06:57 +0200
commit511693d00c5f8641375efd16e08289586d62e562 (patch)
tree5a924ecae20ce64e790fb2b41e374e25e01c8293 /src/gallium/drivers/nv04/nv04_state.c
parent98c1b12ea0117e325b7eaebd92298d8cef7cad15 (diff)
nv04: use FREE/MALLOC like a good gallium boy should.
Diffstat (limited to 'src/gallium/drivers/nv04/nv04_state.c')
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index 39d7e8b42d..d618465a20 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -14,7 +14,7 @@ nv04_blend_state_create(struct pipe_context *pipe,
{
struct nv04_blend_state *cb;
- cb = malloc(sizeof(struct nv04_blend_state));
+ cb = MALLOC(sizeof(struct nv04_blend_state));
cb->b_enable = cso->blend_enable ? 1 : 0;
cb->b_src = ((nvgl_blend_func(cso->alpha_src_factor)<<16) |
@@ -81,7 +81,7 @@ nv04_sampler_state_create(struct pipe_context *pipe,
struct nv04_sampler_state *ss;
uint32_t filter = 0;
- ss = malloc(sizeof(struct nv04_sampler_state));
+ ss = MALLOC(sizeof(struct nv04_sampler_state));
ss->format = ((wrap_mode(cso->wrap_s) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT) |
(wrap_mode(cso->wrap_t) << NV04_DX5_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT));
@@ -178,7 +178,7 @@ nv04_rasterizer_state_create(struct pipe_context *pipe,
* scissor
* points/lines (no hw support, emulated with tris in gallium)
*/
- rs = malloc(sizeof(struct nv04_rasterizer_state));
+ rs = MALLOC(sizeof(struct nv04_rasterizer_state));
rs->blend = cso->flatshade ? NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT : NV04_DX5_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD;
@@ -225,7 +225,7 @@ nv04_depth_stencil_alpha_state_create(struct pipe_context *pipe,
{
struct nv04_depth_stencil_alpha_state *hw;
- hw = malloc(sizeof(struct nv04_depth_stencil_alpha_state));
+ hw = MALLOC(sizeof(struct nv04_depth_stencil_alpha_state));
hw->control = float_to_ubyte(cso->alpha.ref);
hw->control |= ( nv04_compare_func(cso->alpha.func) << NV04_DX5_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT );