summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv40/nv40_draw.c
diff options
context:
space:
mode:
authorLuca Barbieri <luca@luca-barbieri.com>2010-02-20 18:37:43 +0100
committerYounes Manton <younes.m@gmail.com>2010-03-15 00:03:01 -0400
commitb8e56d4cddbd9c491b940e3ce5974c526802c752 (patch)
tree6ae0a1030c6a43c6596393b787cea3d7b7e23352 /src/gallium/drivers/nv40/nv40_draw.c
parentd673c92810636dcc6de33d3618d494ce9f5717c1 (diff)
nv30, nv40: unify all structures and headers, except shaders
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40).
Diffstat (limited to 'src/gallium/drivers/nv40/nv40_draw.c')
-rw-r--r--src/gallium/drivers/nv40/nv40_draw.c116
1 files changed, 58 insertions, 58 deletions
diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c
index 05d237d1bb..cce1c64621 100644
--- a/src/gallium/drivers/nv40/nv40_draw.c
+++ b/src/gallium/drivers/nv40/nv40_draw.c
@@ -18,7 +18,7 @@
struct nv40_render_stage {
struct draw_stage stage;
- struct nv40_context *nv40;
+ struct nvfx_context *nvfx;
unsigned prim;
};
@@ -29,18 +29,18 @@ nv40_render_stage(struct draw_stage *stage)
}
static INLINE void
-nv40_render_vertex(struct nv40_context *nv40, const struct vertex_header *v)
+nv40_render_vertex(struct nvfx_context *nvfx, const struct vertex_header *v)
{
- struct nv40_screen *screen = nv40->screen;
+ struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
struct nouveau_grobj *eng3d = screen->eng3d;
unsigned i;
- for (i = 0; i < nv40->swtnl.nr_attribs; i++) {
- unsigned idx = nv40->swtnl.draw[i];
- unsigned hw = nv40->swtnl.hw[i];
+ for (i = 0; i < nvfx->swtnl.nr_attribs; i++) {
+ unsigned idx = nvfx->swtnl.draw[i];
+ unsigned hw = nvfx->swtnl.hw[i];
- switch (nv40->swtnl.emit[i]) {
+ switch (nvfx->swtnl.emit[i]) {
case EMIT_OMIT:
break;
case EMIT_1F:
@@ -84,9 +84,9 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
unsigned mode, unsigned count)
{
struct nv40_render_stage *rs = nv40_render_stage(stage);
- struct nv40_context *nv40 = rs->nv40;
+ struct nvfx_context *nvfx = rs->nvfx;
- struct nv40_screen *screen = nv40->screen;
+ struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
struct nouveau_grobj *eng3d = screen->eng3d;
unsigned i;
@@ -98,7 +98,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
assert(0);
}
FIRE_RING(chan);
- nv40_state_emit(nv40);
+ nv40_state_emit(nvfx);
}
/* Switch primitive modes if necessary */
@@ -115,7 +115,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim,
/* Emit vertex data */
for (i = 0; i < count; i++)
- nv40_render_vertex(nv40, prim->v[i]);
+ nv40_render_vertex(nvfx, prim->v[i]);
/* If it's likely we'll need to empty the push buffer soon, finish
* off the primitive now.
@@ -149,8 +149,8 @@ static void
nv40_render_flush(struct draw_stage *draw, unsigned flags)
{
struct nv40_render_stage *rs = nv40_render_stage(draw);
- struct nv40_context *nv40 = rs->nv40;
- struct nv40_screen *screen = nv40->screen;
+ struct nvfx_context *nvfx = rs->nvfx;
+ struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
struct nouveau_grobj *eng3d = screen->eng3d;
@@ -173,13 +173,13 @@ nv40_render_destroy(struct draw_stage *draw)
}
static INLINE void
-emit_mov(struct nv40_vertex_program *vp,
+emit_mov(struct nvfx_vertex_program *vp,
unsigned dst, unsigned src, unsigned vor, unsigned mask)
{
- struct nv40_vertex_program_exec *inst;
+ struct nvfx_vertex_program_exec *inst;
vp->insns = realloc(vp->insns,
- sizeof(struct nv40_vertex_program_exec) *
+ sizeof(struct nvfx_vertex_program_exec) *
++vp->nr_insns);
inst = &vp->insns[vp->nr_insns - 1];
@@ -195,10 +195,10 @@ emit_mov(struct nv40_vertex_program *vp,
vp->or |= (1 << vor);
}
-static struct nv40_vertex_program *
-create_drawvp(struct nv40_context *nv40)
+static struct nvfx_vertex_program *
+create_drawvp(struct nvfx_context *nvfx)
{
- struct nv40_vertex_program *vp = CALLOC_STRUCT(nv40_vertex_program);
+ struct nvfx_vertex_program *vp = CALLOC_STRUCT(nvfx_vertex_program);
unsigned i;
emit_mov(vp, NV40_VP_INST_DEST_POS, 0, ~0, 0xf);
@@ -216,15 +216,15 @@ create_drawvp(struct nv40_context *nv40)
}
struct draw_stage *
-nv40_draw_render_stage(struct nv40_context *nv40)
+nv40_draw_render_stage(struct nvfx_context *nvfx)
{
struct nv40_render_stage *render = CALLOC_STRUCT(nv40_render_stage);
- if (!nv40->swtnl.vertprog)
- nv40->swtnl.vertprog = create_drawvp(nv40);
+ if (!nvfx->swtnl.vertprog)
+ nvfx->swtnl.vertprog = create_drawvp(nvfx);
- render->nv40 = nv40;
- render->stage.draw = nv40->draw;
+ render->nvfx = nvfx;
+ render->stage.draw = nvfx->draw;
render->stage.point = nv40_render_point;
render->stage.line = nv40_render_line;
render->stage.tri = nv40_render_tri;
@@ -240,71 +240,71 @@ nv40_draw_elements_swtnl(struct pipe_context *pipe,
struct pipe_buffer *idxbuf, unsigned idxbuf_size,
unsigned mode, unsigned start, unsigned count)
{
- struct nv40_context *nv40 = nv40_context(pipe);
+ struct nvfx_context *nvfx = nvfx_context(pipe);
struct pipe_screen *pscreen = pipe->screen;
unsigned i;
void *map;
- if (!nv40_state_validate_swtnl(nv40))
+ if (!nv40_state_validate_swtnl(nvfx))
return;
- nv40->state.dirty &= ~(1ULL << NV40_STATE_VTXBUF);
- nv40_state_emit(nv40);
+ nvfx->state.dirty &= ~(1ULL << NVFX_STATE_VTXBUF);
+ nv40_state_emit(nvfx);
- for (i = 0; i < nv40->vtxbuf_nr; i++) {
- map = pipe_buffer_map(pscreen, nv40->vtxbuf[i].buffer,
+ for (i = 0; i < nvfx->vtxbuf_nr; i++) {
+ map = pipe_buffer_map(pscreen, nvfx->vtxbuf[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_vertex_buffer(nv40->draw, i, map);
+ draw_set_mapped_vertex_buffer(nvfx->draw, i, map);
}
if (idxbuf) {
map = pipe_buffer_map(pscreen, idxbuf,
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_element_buffer(nv40->draw, idxbuf_size, map);
+ draw_set_mapped_element_buffer(nvfx->draw, idxbuf_size, map);
} else {
- draw_set_mapped_element_buffer(nv40->draw, 0, NULL);
+ draw_set_mapped_element_buffer(nvfx->draw, 0, NULL);
}
- if (nv40->constbuf[PIPE_SHADER_VERTEX]) {
- const unsigned nr = nv40->constbuf_nr[PIPE_SHADER_VERTEX];
+ if (nvfx->constbuf[PIPE_SHADER_VERTEX]) {
+ const unsigned nr = nvfx->constbuf_nr[PIPE_SHADER_VERTEX];
map = pipe_buffer_map(pscreen,
- nv40->constbuf[PIPE_SHADER_VERTEX],
+ nvfx->constbuf[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(nv40->draw, PIPE_SHADER_VERTEX, 0,
+ draw_set_mapped_constant_buffer(nvfx->draw, PIPE_SHADER_VERTEX, 0,
map, nr);
}
- draw_arrays(nv40->draw, mode, start, count);
+ draw_arrays(nvfx->draw, mode, start, count);
- for (i = 0; i < nv40->vtxbuf_nr; i++)
- pipe_buffer_unmap(pscreen, nv40->vtxbuf[i].buffer);
+ for (i = 0; i < nvfx->vtxbuf_nr; i++)
+ pipe_buffer_unmap(pscreen, nvfx->vtxbuf[i].buffer);
if (idxbuf)
pipe_buffer_unmap(pscreen, idxbuf);
- if (nv40->constbuf[PIPE_SHADER_VERTEX])
- pipe_buffer_unmap(pscreen, nv40->constbuf[PIPE_SHADER_VERTEX]);
+ if (nvfx->constbuf[PIPE_SHADER_VERTEX])
+ pipe_buffer_unmap(pscreen, nvfx->constbuf[PIPE_SHADER_VERTEX]);
- draw_flush(nv40->draw);
+ draw_flush(nvfx->draw);
pipe->flush(pipe, 0, NULL);
}
static INLINE void
-emit_attrib(struct nv40_context *nv40, unsigned hw, unsigned emit,
+emit_attrib(struct nvfx_context *nvfx, unsigned hw, unsigned emit,
unsigned semantic, unsigned index)
{
- unsigned draw_out = draw_find_shader_output(nv40->draw, semantic, index);
- unsigned a = nv40->swtnl.nr_attribs++;
+ unsigned draw_out = draw_find_shader_output(nvfx->draw, semantic, index);
+ unsigned a = nvfx->swtnl.nr_attribs++;
- nv40->swtnl.hw[a] = hw;
- nv40->swtnl.emit[a] = emit;
- nv40->swtnl.draw[a] = draw_out;
+ nvfx->swtnl.hw[a] = hw;
+ nvfx->swtnl.emit[a] = emit;
+ nvfx->swtnl.draw[a] = draw_out;
}
static boolean
-nv40_state_vtxfmt_validate(struct nv40_context *nv40)
+nv40_state_vtxfmt_validate(struct nvfx_context *nvfx)
{
- struct nv40_fragment_program *fp = nv40->fragprog;
+ struct nvfx_fragment_program *fp = nvfx->fragprog;
unsigned colour = 0, texcoords = 0, fog = 0, i;
/* Determine needed fragprog inputs */
@@ -326,34 +326,34 @@ nv40_state_vtxfmt_validate(struct nv40_context *nv40)
}
}
- nv40->swtnl.nr_attribs = 0;
+ nvfx->swtnl.nr_attribs = 0;
/* Map draw vtxprog output to hw attribute IDs */
for (i = 0; i < 2; i++) {
if (!(colour & (1 << i)))
continue;
- emit_attrib(nv40, 3 + i, EMIT_4UB, TGSI_SEMANTIC_COLOR, i);
+ emit_attrib(nvfx, 3 + i, EMIT_4UB, TGSI_SEMANTIC_COLOR, i);
}
for (i = 0; i < 8; i++) {
if (!(texcoords & (1 << i)))
continue;
- emit_attrib(nv40, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i);
+ emit_attrib(nvfx, 8 + i, EMIT_4F, TGSI_SEMANTIC_GENERIC, i);
}
if (fog) {
- emit_attrib(nv40, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0);
+ emit_attrib(nvfx, 5, EMIT_1F, TGSI_SEMANTIC_FOG, 0);
}
- emit_attrib(nv40, 0, EMIT_3F, TGSI_SEMANTIC_POSITION, 0);
+ emit_attrib(nvfx, 0, EMIT_3F, TGSI_SEMANTIC_POSITION, 0);
return FALSE;
}
-struct nv40_state_entry nv40_state_vtxfmt = {
+struct nvfx_state_entry nv40_state_vtxfmt = {
.validate = nv40_state_vtxfmt_validate,
.dirty = {
- .pipe = NV40_NEW_ARRAYS | NV40_NEW_FRAGPROG,
+ .pipe = NVFX_NEW_ARRAYS | NVFX_NEW_FRAGPROG,
.hw = 0
}
};