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authorMarek Olšák <maraeo@gmail.com>2011-01-25 05:37:52 +0100
committerMarek Olšák <maraeo@gmail.com>2011-01-27 18:12:01 +0100
commitdb299a9f8244d53d9041fcdbd396a77ebe1f9e3e (patch)
tree60adc94f4a132101be84579bf57988283e20ef90 /src/gallium/drivers/r300/r300_chipset.h
parent7a4345fd83605695dc641af503f6e87b808b48d7 (diff)
r300g: fix some bugs with zbuffer compression (v4)
This drops the memblock manager for ZMASK. Instead, only one zbuffer can be compressed at a time. Note that this does not necessarily have to be slower. When there is a large number of zbuffers, compression might be used more often than it was before. It's also easier to debug. How it works: 1) 'clear' turns the compression on. 2) If some other zbuffer is set or the currently-bound zbuffer is used for texturing, the driver decompresses it and then turns the compression off. Notes: - The ZMASK clear has been refactored, so that only one packet3 is used to clear ZMASK. - The 8x8 compression mode is disabled. I couldn't make it work without issues. - Also removed driver-specific stuff from u_blitter. Driver status: - RV530 and R580 appear to just work (finally). - RV570 should work, but there may be an issue that we don't correctly calculate the number of dwords to clear, resulting in a partially uninitialized zbuffer. - RS690 misrenders as if no ZMASK clear happened. No idea what's going on. - RV350 may even hardlock. This issue was already present and this patch doesn't fix it. I think we are still missing some hardware info we need to make the zbuffer compression work fully. Note that there is also an issue with HiZ, resulting in a sort of blocky zigzagged corruption around some objects.
Diffstat (limited to 'src/gallium/drivers/r300/r300_chipset.h')
-rw-r--r--src/gallium/drivers/r300/r300_chipset.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index f2035d2009..0be161fa07 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -33,6 +33,13 @@
#define PIPE_ZMASK_SIZE 4096
#define RV3xx_ZMASK_SIZE 5120
+/* The size of a compressed tile. Each compressed tile takes 2 bits
+ * in the ZMASK RAM, so there is always 16 tiles per one dword. */
+enum r300_zmask_compression {
+ R300_ZCOMP_4X4 = 4,
+ R300_ZCOMP_8X8 = 8
+};
+
/* Structure containing all the possible information about a specific Radeon
* in the R3xx, R4xx, and R5xx families. */
struct r300_capabilities {
@@ -50,10 +57,12 @@ struct r300_capabilities {
unsigned num_tex_units;
/* Whether or not TCL is physically present */
boolean has_tcl;
- /* Some chipsets do not have HiZ RAM - other have varying amounts . */
+ /* Some chipsets do not have HiZ RAM - other have varying amounts. */
int hiz_ram;
- /* some chipsets have zmask ram per pipe some don't */
+ /* Some chipsets have zmask ram per pipe some don't. */
int zmask_ram;
+ /* Compression mode for ZMASK. */
+ enum r300_zmask_compression z_compress;
/* Whether or not this is RV350 or newer, including all r400 and r500
* chipsets. The differences compared to the oldest r300 chips are:
* - Blend LTE/GTE thresholds