diff options
author | Marek Olšák <maraeo@gmail.com> | 2010-01-08 14:08:02 +0100 |
---|---|---|
committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-01-12 18:08:58 -0800 |
commit | e279d182323f27aea2c5bf6074c5f2724f7cd812 (patch) | |
tree | 617984ecafc8cc81037e4ce14c8de6fd667f5bf0 /src/gallium/drivers/r300/r300_chipset.h | |
parent | 4c9a8a14e56b6c45c74f2a27bfa8400b89488ee4 (diff) |
r300g: add is_r400 flag
r4xx has some additional fragment shader registers compared to r3xx.
Diffstat (limited to 'src/gallium/drivers/r300/r300_chipset.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_chipset.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 0633a8b8a7..2808486492 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -40,11 +40,18 @@ struct r300_capabilities { unsigned num_z_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; + /* Whether or not this is R400. The differences compared to their R3xx + * cousins are: + * - Extended fragment shader registers + * - Blend LTE/GTE thresholds */ + boolean is_r400; /* Whether or not this is an RV515 or newer; R500s have many differences * that require extra consideration, compared to their R3xx cousins: * - Extra bit of width and height on texture sizes * - Blend color is split across two registers - * - Universal Shader (US) block used for fragment shaders */ + * - Blend LTE/GTE thresholds + * - Universal Shader (US) block used for fragment shaders + * - FP16 blending and multisampling */ boolean is_r500; /* Whether or not the second pixel pipe is accessed with the high bit */ boolean high_second_pipe; |