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authorCorbin Simpson <MostAwesomeDude@gmail.com>2010-03-26 04:15:53 -0700
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-03-26 04:15:53 -0700
commit38c7a01b6c220ad04c5754602673ad3cf36ad508 (patch)
tree2aed82af785111e750c149b4d53dae84069d8357 /src/gallium/drivers/r300/r300_context.c
parent1f19aba1ea461db7bbd10d05244eb12dfc31a046 (diff)
Revert "r300g: add generating texture coordinates for point sprites (WIP)"
This reverts commit cba6430524198a1bdcdeada03cbe946a454f3935. Breaks celestia with a hardlock. :T We really need to sit down and study texture stuffing further.
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.c')
-rw-r--r--src/gallium/drivers/r300/r300_context.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 4433dcff21..4b470b2c6a 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -195,8 +195,6 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
r300_setup_atoms(r300);
- r300->sprite_coord_index = -1;
-
/* Open up the OQ BO. */
r300->oqbo = screen->buffer_create(screen, 4096,
PIPE_BUFFER_USAGE_PIXEL, 4096);