diff options
author | Eric Anholt <eric@anholt.net> | 2010-07-26 17:47:59 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-07-26 17:53:27 -0700 |
commit | afe125e0a18ac3886c45c7e6b02b122fb2d327b5 (patch) | |
tree | 78621707e71154c0b388b0baacffc26432b7e992 /src/gallium/drivers/r300/r300_render.c | |
parent | d64343f1ae84979bd154475badf11af8a9bfc2eb (diff) | |
parent | 5403ca79b225605c79f49866a6497c97da53be3b (diff) |
Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better
testing coverage during development, and also gets past the conflicts
of the src/mesa/shader -> src/mesa/program move.
Conflicts:
src/mesa/Makefile
src/mesa/main/shaderapi.c
src/mesa/main/shaderobj.h
Diffstat (limited to 'src/gallium/drivers/r300/r300_render.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_render.c | 193 |
1 files changed, 141 insertions, 52 deletions
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 4afd124c0e..bae02135da 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -35,7 +35,6 @@ #include "util/u_prim.h" #include "r300_cs.h" -#include "r300_cb.h" #include "r300_context.h" #include "r300_screen_buffer.h" #include "r300_emit.h" @@ -224,11 +223,12 @@ static void r300_prepare_for_rendering(struct r300_context *r300, /* Emitted in flush. */ end_dwords += 26; /* emit_query_end */ + end_dwords += r300->hyperz_state.size; /* emit_hyperz_end */ cs_dwords += end_dwords; /* Reserve requested CS space. */ - if (!r300_check_cs(r300, cs_dwords)) { + if (cs_dwords > (r300->cs->ndw - r300->cs->cdw)) { r300->context.flush(&r300->context, 0, NULL); flushed = TRUE; } @@ -278,7 +278,6 @@ static boolean immd_is_good_idea(struct r300_context *r300, /* We shouldn't map buffers referenced by CS, busy buffers, * and ones placed in VRAM. */ - /* XXX Check for VRAM buffers. */ for (i = 0; i < vertex_element_count; i++) { velem = &r300->velems->velem[i]; vbi = velem->vertex_buffer_index; @@ -286,6 +285,10 @@ static boolean immd_is_good_idea(struct r300_context *r300, if (!checked[vbi]) { vbuf = &r300->vertex_buffer[vbi]; + if (!(r300_buffer(vbuf->buffer)->domain & R300_DOMAIN_GTT)) { + return FALSE; + } + if (r300_buffer_is_referenced(&r300->context, vbuf->buffer, R300_REF_CS | R300_REF_HW)) { @@ -299,8 +302,7 @@ static boolean immd_is_good_idea(struct r300_context *r300, } /***************************************************************************** - * The emission of draw packets for r500. Older GPUs may use these functions * - * after resolving fallback issues (e.g. stencil ref two-sided). * + * The HWTCL draw functions. * ****************************************************************************/ static void r300_emit_draw_arrays_immediate(struct r300_context *r300, @@ -316,74 +318,70 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300, /* Size of the vertex, in dwords. */ unsigned vertex_size = r300->velems->vertex_size_dwords; - /* Offsets of the attribute, in dwords, from the start of the vertex. */ - unsigned offset[PIPE_MAX_ATTRIBS]; - /* Size of the vertex element, in dwords. */ unsigned size[PIPE_MAX_ATTRIBS]; /* Stride to the same attrib in the next vertex in the vertex buffer, * in dwords. */ - unsigned stride[PIPE_MAX_ATTRIBS] = {0}; + unsigned stride[PIPE_MAX_ATTRIBS]; /* Mapped vertex buffers. */ - uint32_t* map[PIPE_MAX_ATTRIBS] = {0}; - struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {NULL}; + uint32_t* map[PIPE_MAX_ATTRIBS]; + uint32_t* mapelem[PIPE_MAX_ATTRIBS]; + struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {0}; - CB_LOCALS; + CS_LOCALS(r300); /* Calculate the vertex size, offsets, strides etc. and map the buffers. */ for (i = 0; i < vertex_element_count; i++) { velem = &r300->velems->velem[i]; - offset[i] = velem->src_offset / 4; size[i] = r300->velems->hw_format_size[i] / 4; vbi = velem->vertex_buffer_index; + vbuf = &r300->vertex_buffer[vbi]; + stride[i] = vbuf->stride / 4; /* Map the buffer. */ - if (!map[vbi]) { - vbuf = &r300->vertex_buffer[vbi]; + if (!transfer[vbi]) { map[vbi] = (uint32_t*)pipe_buffer_map(&r300->context, vbuf->buffer, PIPE_TRANSFER_READ, &transfer[vbi]); - stride[vbi] = vbuf->stride / 4; - map[vbi] += vbuf->buffer_offset / 4 + stride[vbi] * start; + map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * start; } + mapelem[i] = map[vbi] + (velem->src_offset / 4); } dwords = 9 + count * vertex_size; r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL); - BEGIN_CS_AS_CB(r300, dwords); - OUT_CB_REG(R300_GA_COLOR_CONTROL, + BEGIN_CS(dwords); + OUT_CS_REG(R300_GA_COLOR_CONTROL, r300_provoking_vertex_fixes(r300, mode)); - OUT_CB_REG(R300_VAP_VTX_SIZE, vertex_size); - OUT_CB_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2); - OUT_CB(count - 1); - OUT_CB(0); - OUT_CB_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size); - OUT_CB(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) | + OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); + OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2); + OUT_CS(count - 1); + OUT_CS(0); + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) | r300_translate_primitive(mode)); /* Emit vertices. */ for (v = 0; v < count; v++) { for (i = 0; i < vertex_element_count; i++) { - vbi = r300->velems->velem[i].vertex_buffer_index; - - OUT_CB_TABLE(&map[vbi][offset[i] + stride[vbi] * v], size[i]); + OUT_CS_TABLE(&mapelem[i][stride[i] * v], size[i]); } } - END_CB; + END_CS; /* Unmap buffers. */ for (i = 0; i < vertex_element_count; i++) { vbi = r300->velems->velem[i].vertex_buffer_index; - if (map[vbi]) { + if (transfer[vbi]) { vbuf = &r300->vertex_buffer[vbi]; pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]); - map[vbi] = NULL; + transfer[vbi] = NULL; } } } @@ -475,7 +473,7 @@ static void r300_emit_draw_elements(struct r300_context *r300, (0 << R300_INDX_BUFFER_SKIP_SHIFT)); OUT_CS(offset_dwords << 2); OUT_CS_BUF_RELOC(indexBuffer, count_dwords, - r300_buffer(indexBuffer)->domain, 0, 0); + r300_buffer(indexBuffer)->domain, 0); END_CS; } @@ -499,6 +497,7 @@ static void r300_draw_range_elements(struct pipe_context* pipe, unsigned short_count; int buffer_offset = 0, index_offset = 0; /* for index bias emulation */ boolean translate = FALSE; + unsigned new_offset; if (r300->skip_rendering) { return; @@ -508,6 +507,12 @@ static void r300_draw_range_elements(struct pipe_context* pipe, return; } + /* Index buffer range checking. */ + if ((start + count) * indexSize > indexBuffer->width0) { + fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n"); + return; + } + /* Set up fallback for incompatible vertex layout if needed. */ if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) { r300_begin_vertex_translate(r300); @@ -522,18 +527,17 @@ static void r300_draw_range_elements(struct pipe_context* pipe, &start, count); r300_update_derived_state(r300); - r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count); + r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset); + start = new_offset; /* 15 dwords for emit_draw_elements */ r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED, indexBuffer, 15, buffer_offset, indexBias, NULL); - u_upload_flush(r300->upload_vb); - u_upload_flush(r300->upload_ib); if (alt_num_verts || count <= 65535) { r300_emit_draw_elements(r300, indexBuffer, indexSize, - minIndex, maxIndex, mode, start, count); + minIndex, maxIndex, mode, start, count); } else { do { short_count = MIN2(count, 65534); @@ -865,13 +869,12 @@ static void r300_render_draw_arrays(struct vbuf_render* render, unsigned dwords = 6; CS_LOCALS(r300); - (void) i; (void) ptr; r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL, NULL, dwords, 0, 0, NULL); - DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count); + DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count); /* Uncomment to dump all VBOs rendered through this interface. * Slow and noisy! @@ -914,6 +917,7 @@ static void r300_render_draw_elements(struct vbuf_render* render, unsigned free_dwords; CS_LOCALS(r300); + DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count); /* Reserve at least 256 dwords. * @@ -924,7 +928,7 @@ static void r300_render_draw_elements(struct vbuf_render* render, NULL, 256, 0, 0, &end_cs_dwords); while (count) { - free_dwords = r300->rws->get_cs_free_dwords(r300->rws); + free_dwords = r300->cs->ndw - r300->cs->cdw; short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2); @@ -1015,6 +1019,88 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300) * End of SW TCL functions * ***************************************************************************/ +/* If we used a quad to draw a rectangle, the pixels on the main diagonal + * would be computed and stored twice, which makes the clear/copy codepaths + * somewhat inefficient. Instead we use a rectangular point sprite. */ +static void r300_blitter_draw_rectangle(struct blitter_context *blitter, + unsigned x1, unsigned y1, + unsigned x2, unsigned y2, + float depth, + enum blitter_attrib_type type, + const float attrib[4]) +{ + struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter)); + unsigned last_sprite_coord_enable = r300->sprite_coord_enable; + unsigned width = x2 - x1; + unsigned height = y2 - y1; + unsigned vertex_size = + type == UTIL_BLITTER_ATTRIB_COLOR || !r300->draw ? 8 : 4; + unsigned dwords = 13 + vertex_size + + (type == UTIL_BLITTER_ATTRIB_TEXCOORD ? 7 : 0); + const float zeros[4] = {0, 0, 0, 0}; + CS_LOCALS(r300); + + if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) + r300->sprite_coord_enable = 1; + + r300_update_derived_state(r300); + + /* Mark some states we don't care about as non-dirty. */ + r300->clip_state.dirty = FALSE; + r300->viewport_state.dirty = FALSE; + + r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL); + + DBG(r300, DBG_DRAW, "r300: draw_rectangle\n"); + + BEGIN_CS(dwords); + /* Set up GA. */ + OUT_CS_REG(R300_GA_POINT_SIZE, (height * 6) | ((width * 6) << 16)); + + if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) { + /* Set up the GA to generate texcoords. */ + OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE | + (R300_GB_TEX_STR << R300_GB_TEX0_SOURCE_SHIFT)); + OUT_CS_REG_SEQ(R300_GA_POINT_S0, 4); + OUT_CS_32F(attrib[0]); + OUT_CS_32F(attrib[3]); + OUT_CS_32F(attrib[2]); + OUT_CS_32F(attrib[1]); + } + + /* Set up VAP controls. */ + OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); + OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VTX_XY_FMT | R300_VTX_Z_FMT); + OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size); + OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2); + OUT_CS(1); + OUT_CS(0); + + /* Draw. */ + OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, vertex_size); + OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (1 << 16) | + R300_VAP_VF_CNTL__PRIM_POINTS); + + OUT_CS_32F(x1 + width * 0.5f); + OUT_CS_32F(y1 + height * 0.5f); + OUT_CS_32F(depth); + OUT_CS_32F(1); + + if (vertex_size == 8) { + if (!attrib) + attrib = zeros; + OUT_CS_TABLE(attrib, 4); + } + END_CS; + + /* Restore the state. */ + r300->clip_state.dirty = TRUE; + r300->rs_state.dirty = TRUE; + r300->viewport_state.dirty = TRUE; + + r300->sprite_coord_enable = last_sprite_coord_enable; +} + static void r300_resource_resolve(struct pipe_context* pipe, struct pipe_resource* dest, struct pipe_subresource subdest, @@ -1022,33 +1108,35 @@ static void r300_resource_resolve(struct pipe_context* pipe, struct pipe_subresource subsrc) { struct r300_context* r300 = r300_context(pipe); - struct r300_surface* destsurf = r300_surface( - dest->screen->get_tex_surface(dest->screen, - dest, subdest.face, subdest.level, 0, 0)); + struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state; struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen, src, subsrc.face, subsrc.level, 0, 0); float color[] = {0, 0, 0, 0}; - CS_LOCALS(r300); DBG(r300, DBG_DRAW, "r300: Resolving resource...\n"); - OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1); - OUT_CS_RELOC(destsurf->buffer, destsurf->offset, 0, destsurf->domain, 0); - - OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1); - OUT_CS_RELOC(destsurf->buffer, destsurf->pitch, 0, destsurf->domain, 0); + /* Enable AA resolve. */ + aa->dest = r300_surface( + dest->screen->get_tex_surface(dest->screen, dest, subdest.face, + subdest.level, 0, 0)); - OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, + aa->aaresolve_ctl = R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE | - R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE); + R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE; + r300->aa_state.size = 12; + r300->aa_state.dirty = TRUE; + /* Resolve the surface. */ r300->context.clear_render_target(pipe, srcsurf, color, 0, 0, src->width0, src->height0); - OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x0); + /* Disable AA resolve. */ + aa->aaresolve_ctl = 0; + r300->aa_state.size = 4; + r300->aa_state.dirty = TRUE; pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL); - pipe_surface_reference((struct pipe_surface**)&destsurf, NULL); + pipe_surface_reference((struct pipe_surface**)&aa->dest, NULL); } void r300_init_render_functions(struct r300_context *r300) @@ -1066,6 +1154,7 @@ void r300_init_render_functions(struct r300_context *r300) } r300->context.resource_resolve = r300_resource_resolve; + r300->blitter->draw_rectangle = r300_blitter_draw_rectangle; /* Plug in the two-sided stencil reference value fallback if needed. */ if (!r300->screen->caps.is_r500) |