diff options
author | Marek Olšák <maraeo@gmail.com> | 2010-06-14 05:18:47 +0200 |
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committer | Marek Olšák <maraeo@gmail.com> | 2010-06-14 12:46:38 +0200 |
commit | cf3778bae03460325960d2aec0cd4cdf325299eb (patch) | |
tree | bb8fe4cad9fff52b0a4995c9889f18c141034e3b /src/gallium/drivers/r300/r300_screen_buffer.c | |
parent | 824c1f6a4a6d5ff2f93dee738f59173ffeb171f1 (diff) |
r300g: rewrite occlusion queries
The previous implementation had issues with queries spanning over several
command streams as well as using a very large number of queries.
This fixes flickering in Enemy Territory: Quake Wars. The driver now renders
everything correctly in this game and the graphics is awesome.
Diffstat (limited to 'src/gallium/drivers/r300/r300_screen_buffer.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_screen_buffer.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c index fe53f30b30..7959e6a2f9 100644 --- a/src/gallium/drivers/r300/r300_screen_buffer.c +++ b/src/gallium/drivers/r300/r300_screen_buffer.c @@ -264,10 +264,6 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen, rbuf->b.vtbl = &r300_buffer_vtbl; pipe_reference_init(&rbuf->b.b.reference, 1); rbuf->b.b.screen = screen; - - if (rbuf->b.b.bind & R300_BIND_OQBO) - alignment = 4096; - rbuf->domain = R300_DOMAIN_GTT; rbuf->buf = r300screen->rws->buffer_create(r300screen->rws, |