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authorMarek Olšák <maraeo@gmail.com>2010-04-18 05:10:43 +0200
committerMarek Olšák <maraeo@gmail.com>2010-04-28 01:05:42 +0200
commit20c96759940b0bbe5afdb592cda1c410bfa6e665 (patch)
tree7affe722a21714c5f5438ff322285651645cf213 /src/gallium/drivers/r300/r300_state_derived.c
parent7440fd89b43184275c0214bbeeb8acc26b88815b (diff)
r300g: move ZTOP to separate file
Ideally, HiZ should go in r300_hyperz.c next to ZTOP.
Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c74
1 files changed, 2 insertions, 72 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 46c192eae1..10ea579be3 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -28,6 +28,7 @@
#include "r300_context.h"
#include "r300_fs.h"
+#include "r300_hyperz.h"
#include "r300_screen.h"
#include "r300_shader_semantics.h"
#include "r300_state.h"
@@ -402,77 +403,6 @@ static void r300_update_derived_shader_state(struct r300_context* r300)
r300_update_rs_block(r300, &vs->outputs, &r300_fs(r300)->shader->inputs);
}
-static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa)
-{
- /* We are interested only in the cases when a new depth or stencil value
- * can be written and changed. */
-
- /* We might optionally check for [Z func: never] and inspect the stencil
- * state in a similar fashion, but it's not terribly important. */
- return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) ||
- (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) ||
- ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) &&
- (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK));
-}
-
-static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa)
-{
- /* We are interested only in the cases when alpha testing can kill
- * a fragment. */
- uint32_t af = dsa->alpha_function;
-
- return (af & R300_FG_ALPHA_FUNC_ENABLE) &&
- (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS;
-}
-
-static void r300_update_ztop(struct r300_context* r300)
-{
- struct r300_ztop_state* ztop_state =
- (struct r300_ztop_state*)r300->ztop_state.state;
-
- /* This is important enough that I felt it warranted a comment.
- *
- * According to the docs, these are the conditions where ZTOP must be
- * disabled:
- * 1) Alpha testing enabled
- * 2) Texture kill instructions in fragment shader
- * 3) Chroma key culling enabled
- * 4) W-buffering enabled
- *
- * The docs claim that for the first three cases, if no ZS writes happen,
- * then ZTOP can be used.
- *
- * (3) will never apply since we do not support chroma-keyed operations.
- * (4) will need to be re-examined (and this comment updated) if/when
- * Hyper-Z becomes supported.
- *
- * Additionally, the following conditions require disabled ZTOP:
- * 5) Depth writes in fragment shader
- * 6) Outstanding occlusion queries
- *
- * This register causes stalls all the way from SC to CB when changed,
- * but it is buffered on-chip so it does not hurt to write it if it has
- * not changed.
- *
- * ~C.
- */
-
- /* ZS writes */
- if (r300_dsa_writes_depth_stencil(r300->dsa_state.state) &&
- (r300_dsa_alpha_test_enabled(r300->dsa_state.state) || /* (1) */
- r300_fs(r300)->shader->info.uses_kill)) { /* (2) */
- ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
- } else if (r300_fragment_shader_writes_depth(r300_fs(r300))) { /* (5) */
- ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
- } else if (r300->query_current) { /* (6) */
- ztop_state->z_buffer_top = R300_ZTOP_DISABLE;
- } else {
- ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
- }
-
- r300->ztop_state.dirty = TRUE;
-}
-
static void r300_merge_textures_and_samplers(struct r300_context* r300)
{
struct r300_textures_state *state =
@@ -578,5 +508,5 @@ void r300_update_derived_state(struct r300_context* r300)
r300_swtcl_vertex_psc(r300);
}
- r300_update_ztop(r300);
+ r300_update_hyperz_state(r300);
}