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authorNicolai Hähnle <nhaehnle@gmail.com>2009-09-12 16:34:55 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-09-12 16:55:25 +0200
commit3cb30e55e48d86aa5f660e670e055d6b258ea54a (patch)
treefebfc0ac7c47d72ca2b86a4bd2d175feb6319bb9 /src/gallium/drivers/r300/r300_texture.h
parent57d16c4cc37689710f951cb13981e2efc160cd23 (diff)
r300g: There is no such thing as "texture stride"
Individual texture images have a stride, but textures as a whole do not. There are still pieces of code which are confused about this, but the core of the confusion is hopefully gone. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture.h')
-rw-r--r--src/gallium/drivers/r300/r300_texture.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index 3b56f0307c..3109af5bac 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -30,8 +30,12 @@
#include "r300_context.h"
#include "r300_reg.h"
+struct r300_texture;
+
void r300_init_screen_texture_functions(struct pipe_screen* screen);
+unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level);
+
/* Note the signature of R300_EASY_TX_FORMAT(A, R, G, B, FORMAT)... */
static INLINE uint32_t r300_translate_texformat(enum pipe_format format)
{