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authorMarek Olšák <maraeo@gmail.com>2011-01-28 01:01:01 +0100
committerMarek Olšák <maraeo@gmail.com>2011-01-28 01:04:51 +0100
commit2050f2ab96f923112d3475a655b31c8f5145a800 (patch)
tree620884683ee9c64212168d4d986661e82d16d1bf /src/gallium/drivers/r300/r300_texture_desc.c
parent82e60236a950100bda7e00308c9b57861274608c (diff)
r300g: fix and re-enable 8x8 zbuffer compression mode
Also cleanup the whole thing.
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture_desc.c')
-rw-r--r--src/gallium/drivers/r300/r300_texture_desc.c58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c
index bc33871565..83469f720b 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.c
+++ b/src/gallium/drivers/r300/r300_texture_desc.c
@@ -334,6 +334,63 @@ static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
desc->cbzb_allowed[i] = first_level_valid && desc->macrotile[i];
}
+#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
+
+static void r300_setup_zmask_flags(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ /* The tile size of 1 DWORD is:
+ *
+ * GPU Pipes 4x4 mode 8x8 mode
+ * ------------------------------------------
+ * R580 4P/1Z 32x32 64x64
+ * RV570 3P/1Z 48x16 96x32
+ * RV530 1P/2Z 32x16 64x32
+ * 1P/1Z 16x16 32x32
+ */
+ static unsigned num_blocks_x_per_dw[4] = {4, 8, 12, 8};
+ static unsigned num_blocks_y_per_dw[4] = {4, 4, 4, 8};
+
+ if (util_format_is_depth_or_stencil(desc->b.b.format) &&
+ util_format_get_blocksizebits(desc->b.b.format) == 32 &&
+ desc->microtile) {
+ unsigned i, pipes;
+
+ if (screen->caps.family == CHIP_FAMILY_RV530) {
+ pipes = screen->caps.num_z_pipes;
+ } else {
+ pipes = screen->caps.num_frag_pipes;
+ }
+
+ for (i = 0; i <= desc->b.b.last_level; i++) {
+ unsigned numdw, compsize;
+
+ /* The 8x8 compression mode needs macrotiling. */
+ compsize = screen->caps.z_compress == R300_ZCOMP_8X8 &&
+ desc->macrotile[i] ? 8 : 4;
+
+ /* Get the zbuffer size (with the aligned width and height). */
+ numdw = align(desc->stride_in_pixels[i],
+ num_blocks_x_per_dw[pipes-1] * compsize) *
+ align(u_minify(desc->b.b.height0, i),
+ num_blocks_y_per_dw[pipes-1] * compsize);
+
+ /* Convert pixels -> dwords. */
+ numdw = ALIGN_DIVUP(numdw, num_blocks_x_per_dw[pipes-1] * compsize *
+ num_blocks_y_per_dw[pipes-1] * compsize);
+
+ /* Check that we have enough ZMASK memory. */
+ if (numdw <= screen->caps.zmask_ram * pipes) {
+ desc->zmask_dwords[i] = numdw;
+ desc->zcomp8x8[i] = compsize == 8;
+ } else {
+ desc->zmask_dwords[i] = 0;
+ desc->zcomp8x8[i] = FALSE;
+ }
+ }
+ }
+}
+
static void r300_setup_tiling(struct r300_screen *screen,
struct r300_texture_desc *desc)
{
@@ -439,6 +496,7 @@ boolean r300_texture_desc_init(struct r300_screen *rscreen,
}
r300_texture_3d_fix_mipmapping(rscreen, desc);
+ r300_setup_zmask_flags(rscreen, desc);
if (max_buffer_size) {
/* Make sure the buffer we got is large enough. */