summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r300/r300_texture_desc.c
diff options
context:
space:
mode:
authorMarek Olšák <maraeo@gmail.com>2010-07-24 21:32:53 +0200
committerMarek Olšák <maraeo@gmail.com>2010-07-25 10:25:21 +0200
commitd779a5d16ae6a17b3fc0c097f4eb477a80e54566 (patch)
tree82db8b25e46359d4f11cfa7d7a5eec318429e58f /src/gallium/drivers/r300/r300_texture_desc.c
parent065e3f7ff2a9b6170e51b0104036088e8d163ea0 (diff)
r300g: cleanup texture creation code
This decouples initializing a texture layout/miptree description from an actual texture creation, it also partially unifies texture_create and texture_from_handle. r300_texture inherits r300_texture_desc, which inherits u_resource. The CBZB clear criteria are moved to r300_texture_desc::cbzb_allowed[level]. And other minor cleanups.
Diffstat (limited to 'src/gallium/drivers/r300/r300_texture_desc.c')
-rw-r--r--src/gallium/drivers/r300/r300_texture_desc.c456
1 files changed, 456 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c
new file mode 100644
index 0000000000..18a2bd31fd
--- /dev/null
+++ b/src/gallium/drivers/r300/r300_texture_desc.c
@@ -0,0 +1,456 @@
+/*
+ * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
+ * Copyright 2010 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE. */
+
+#include "r300_texture_desc.h"
+
+#include "r300_context.h"
+#include "r300_winsys.h"
+
+#include "util/u_format.h"
+
+/* Returns the number of pixels that the texture should be aligned to
+ * in the given dimension. */
+unsigned r300_get_pixel_alignment(enum pipe_format format,
+ unsigned num_samples,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ enum r300_dim dim)
+{
+ static const unsigned table[2][5][3][2] =
+ {
+ {
+ /* Macro: linear linear linear
+ Micro: linear tiled square-tiled */
+ {{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
+ {{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
+ {{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
+ {{ 4, 1}, { 0, 0}, { 2, 2}}, /* 64 bits per pixel */
+ {{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
+ },
+ {
+ /* Macro: tiled tiled tiled
+ Micro: linear tiled square-tiled */
+ {{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
+ {{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
+ {{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
+ {{ 32, 8}, { 0, 0}, {16, 16}}, /* 64 bits per pixel */
+ {{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
+ }
+ };
+ static const unsigned aa_block[2] = {4, 8};
+ unsigned tile = 0;
+ unsigned pixsize = util_format_get_blocksize(format);
+
+ assert(macrotile <= R300_BUFFER_TILED);
+ assert(microtile <= R300_BUFFER_SQUARETILED);
+ assert(pixsize <= 16);
+ assert(dim <= DIM_HEIGHT);
+
+ if (num_samples > 1) {
+ /* Multisampled textures have their own alignment scheme. */
+ if (pixsize == 4)
+ tile = aa_block[dim];
+ /* XXX FP16 AA. */
+ } else {
+ /* Standard alignment. */
+ tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
+ }
+
+ assert(tile);
+ return tile;
+}
+
+/* Return true if macrotiling should be enabled on the miplevel. */
+static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
+ unsigned level,
+ boolean rv350_mode,
+ enum r300_dim dim)
+{
+ unsigned tile, texdim;
+
+ tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
+ desc->microtile, R300_BUFFER_TILED, dim);
+ if (dim == DIM_WIDTH) {
+ texdim = u_minify(desc->b.b.width0, level);
+ } else {
+ texdim = u_minify(desc->b.b.height0, level);
+ }
+
+ /* See TX_FILTER1_n.MACRO_SWITCH. */
+ if (rv350_mode) {
+ return texdim >= tile;
+ } else {
+ return texdim > tile;
+ }
+}
+
+/**
+ * Return the stride, in bytes, of the texture image of the given texture
+ * at the given level.
+ */
+static unsigned r300_texture_get_stride(struct r300_screen *screen,
+ struct r300_texture_desc *desc,
+ unsigned level)
+{
+ unsigned tile_width, width, stride;
+
+ if (desc->stride_in_bytes_override)
+ return desc->stride_in_bytes_override;
+
+ /* Check the level. */
+ if (level > desc->b.b.last_level) {
+ SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
+ __FUNCTION__, level, desc->b.b.last_level);
+ return 0;
+ }
+
+ width = u_minify(desc->b.b.width0, level);
+
+ if (util_format_is_plain(desc->b.b.format)) {
+ tile_width = r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ desc->macrotile[level],
+ DIM_WIDTH);
+ width = align(width, tile_width);
+
+ stride = util_format_get_stride(desc->b.b.format, width);
+
+ /* Some IGPs need a minimum stride of 64 bytes, hmm...
+ * This doesn't seem to apply to tiled textures, according to r300c. */
+ if (!desc->microtile && !desc->macrotile[level] &&
+ (screen->caps.family == CHIP_FAMILY_RS600 ||
+ screen->caps.family == CHIP_FAMILY_RS690 ||
+ screen->caps.family == CHIP_FAMILY_RS740)) {
+ return stride < 64 ? 64 : stride;
+ }
+
+ /* The alignment to 32 bytes is sort of implied by the layout... */
+ return stride;
+ } else {
+ return align(util_format_get_stride(desc->b.b.format, width), 32);
+ }
+}
+
+static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
+ unsigned level,
+ boolean align_for_cbzb)
+{
+ unsigned height, tile_height;
+
+ height = u_minify(desc->b.b.height0, level);
+
+ if (util_format_is_plain(desc->b.b.format)) {
+ tile_height = r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ desc->macrotile[level],
+ DIM_HEIGHT);
+ height = align(height, tile_height);
+
+ /* This is needed for the kernel checker, unfortunately. */
+ if ((desc->b.b.target != PIPE_TEXTURE_1D &&
+ desc->b.b.target != PIPE_TEXTURE_2D) ||
+ desc->b.b.last_level != 0) {
+ height = util_next_power_of_two(height);
+ }
+
+ /* Allocate an even number of macrotiles for the CBZB clear.
+ * Do so for 3 or more macrotiles in the Y direction. */
+ if (align_for_cbzb &&
+ level == 0 && desc->b.b.last_level == 0 &&
+ desc->macrotile[0] && height >= tile_height * 3) {
+ height = align(height, tile_height * 2);
+ }
+ }
+
+ return util_format_get_nblocksy(desc->b.b.format, height);
+}
+
+static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
+ * incorrectly. This is a workaround to prevent CS from being rejected. */
+
+ unsigned i, size;
+
+ if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
+ desc->b.b.target == PIPE_TEXTURE_3D &&
+ desc->b.b.last_level > 0) {
+ size = 0;
+
+ for (i = 0; i <= desc->b.b.last_level; i++) {
+ size += desc->stride_in_bytes[i] *
+ r300_texture_get_nblocksy(desc, i, FALSE);
+ }
+
+ size *= desc->b.b.depth0;
+ desc->size_in_bytes = size;
+ }
+}
+
+static void r300_setup_miptree(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ struct pipe_resource *base = &desc->b.b;
+ unsigned stride, size, layer_size, nblocksy, i;
+ boolean rv350_mode = screen->caps.is_rv350;
+
+ SCREEN_DBG(screen, DBG_TEXALLOC,
+ "r300: Making miptree for texture, format %s\n",
+ util_format_short_name(base->format));
+
+ for (i = 0; i <= base->last_level; i++) {
+ /* Let's see if this miplevel can be macrotiled. */
+ desc->macrotile[i] =
+ (desc->macrotile[0] == R300_BUFFER_TILED &&
+ r300_texture_macro_switch(desc, i, rv350_mode, DIM_WIDTH) &&
+ r300_texture_macro_switch(desc, i, rv350_mode, DIM_HEIGHT)) ?
+ R300_BUFFER_TILED : R300_BUFFER_LINEAR;
+
+ stride = r300_texture_get_stride(screen, desc, i);
+ nblocksy = r300_texture_get_nblocksy(desc, i, desc->stride_in_bytes_override == 0);
+ layer_size = stride * nblocksy;
+
+ if (base->nr_samples) {
+ layer_size *= base->nr_samples;
+ }
+
+ if (base->target == PIPE_TEXTURE_CUBE)
+ size = layer_size * 6;
+ else
+ size = layer_size * u_minify(base->depth0, i);
+
+ desc->offset_in_bytes[i] = desc->size_in_bytes;
+ desc->size_in_bytes = desc->offset_in_bytes[i] + size;
+ desc->layer_size_in_bytes[i] = layer_size;
+ desc->stride_in_bytes[i] = stride;
+ desc->stride_in_pixels[i] =
+ (stride / util_format_get_blocksize(base->format)) *
+ util_format_get_blockwidth(base->format);
+
+ SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
+ "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
+ i, u_minify(base->width0, i), u_minify(base->height0, i),
+ u_minify(base->depth0, i), stride, desc->size_in_bytes,
+ desc->macrotile[i] ? "TRUE" : "FALSE");
+ }
+}
+
+static void r300_setup_flags(struct r300_texture_desc *desc)
+{
+ desc->uses_stride_addressing =
+ !util_is_power_of_two(desc->b.b.width0) ||
+ !util_is_power_of_two(desc->b.b.height0) ||
+ desc->stride_in_bytes_override;
+}
+
+static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc)
+{
+ unsigned i, bpp;
+ boolean first_level_valid;
+
+ bpp = util_format_get_blocksizebits(desc->b.b.format);
+
+ /* 1) The texture must be point-sampled,
+ * 2) The depth must be 16 or 32 bits.
+ * 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
+ * with certain texture sizes. Macrotiling ensures the alignment. */
+ first_level_valid = desc->b.b.nr_samples <= 1 &&
+ (bpp == 16 || bpp == 32) &&
+ desc->macrotile[0];
+
+ for (i = 0; i <= desc->b.b.last_level; i++)
+ desc->cbzb_allowed[i] = first_level_valid && desc->macrotile[i];
+ return;
+#if 0
+ /* When clearing, the layer (width*height) is horizontally split
+ * into two, and the upper and lower halves are cleared by the CB
+ * and ZB units, respectively. Therefore, the number of macrotiles
+ * in the Y direction must be even. */
+
+ if (desc->b.b.last_level > 0 ||
+ desc->b.b.target == PIPE_TEXTURE_3D ||
+ desc->b.b.target == PIPE_TEXTURE_CUBE) {
+ /* For mipmapped, 3D, or cube textures, just check if there are
+ * enough macrotiles per layer. */
+ for (i = 0; i <= desc->b.b.last_level; i++) {
+ desc->cbzb_allowed[i] = FALSE;
+
+ if (first_level_valid && desc->macrotile[i]) {
+ unsigned height, tile_height, num_macrotiles;
+
+ /* Compute the number of macrotiles in the Y direction. */
+ tile_height = r300_get_pixel_alignment(desc->b.b.format,
+ desc->b.b.nr_samples,
+ desc->microtile,
+ R300_BUFFER_TILED,
+ DIM_HEIGHT);
+ height = r300_texture_get_height(desc, i);
+ num_macrotiles = height / tile_height;
+
+ desc->cbzb_allowed[i] = num_macrotiles % 2 == 0;
+ }
+ }
+ } else {
+ /* For 1D and 2D non-mipmapped textures */
+ unsigned layer_size;
+
+ layer_size = desc->stride_in_bytes[0] *
+ r300_texture_get_nblocksy(desc, 0, TRUE);
+ }
+#endif
+}
+
+static void r300_setup_tiling(struct r300_screen *screen,
+ struct r300_texture_desc *desc)
+{
+ struct r300_winsys_screen *rws = screen->rws;
+ enum pipe_format format = desc->b.b.format;
+ boolean rv350_mode = screen->caps.is_rv350;
+ boolean is_zb = util_format_is_depth_or_stencil(format);
+ boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
+
+ if (!util_format_is_plain(format)) {
+ return;
+ }
+
+ /* If height == 1, disable microtiling except for zbuffer. */
+ if (!is_zb && (desc->b.b.height0 == 1 || dbg_no_tiling)) {
+ return;
+ }
+
+ /* Set microtiling. */
+ switch (util_format_get_blocksize(format)) {
+ case 1:
+ case 4:
+ desc->microtile = R300_BUFFER_TILED;
+ break;
+
+ case 2:
+ case 8:
+ if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
+ desc->microtile = R300_BUFFER_SQUARETILED;
+ }
+ break;
+ }
+
+ if (dbg_no_tiling) {
+ return;
+ }
+
+ /* Set macrotiling. */
+ if (r300_texture_macro_switch(desc, 0, rv350_mode, DIM_WIDTH) &&
+ r300_texture_macro_switch(desc, 0, rv350_mode, DIM_HEIGHT)) {
+ desc->macrotile[0] = R300_BUFFER_TILED;
+ }
+}
+
+static void r300_tex_print_info(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc,
+ const char *func)
+{
+ fprintf(stderr,
+ "r300: %s: Macro: %s, Micro: %s, Pitch: %i, Dim: %ix%ix%i, "
+ "LastLevel: %i, Size: %i, Format: %s\n",
+ func,
+ desc->macrotile[0] ? "YES" : " NO",
+ desc->microtile ? "YES" : " NO",
+ desc->stride_in_pixels[0],
+ desc->b.b.width0, desc->b.b.height0, desc->b.b.depth0,
+ desc->b.b.last_level, desc->size_in_bytes,
+ util_format_short_name(desc->b.b.format));
+}
+
+boolean r300_texture_desc_init(struct r300_screen *rscreen,
+ struct r300_texture_desc *desc,
+ const struct pipe_resource *base,
+ enum r300_buffer_tiling microtile,
+ enum r300_buffer_tiling macrotile,
+ unsigned stride_in_bytes_override,
+ unsigned max_buffer_size)
+{
+ desc->b.b = *base;
+ desc->b.b.screen = &rscreen->screen;
+
+ desc->stride_in_bytes_override = stride_in_bytes_override;
+
+ r300_setup_flags(desc);
+
+ if (microtile == R300_BUFFER_SELECT_LAYOUT ||
+ macrotile == R300_BUFFER_SELECT_LAYOUT) {
+ r300_setup_tiling(rscreen, desc);
+ } else {
+ desc->microtile = microtile;
+ desc->macrotile[0] = macrotile;
+ assert(desc->b.b.last_level == 0);
+ }
+
+ r300_setup_miptree(rscreen, desc);
+ r300_texture_3d_fix_mipmapping(rscreen, desc);
+ r300_setup_cbzb_flags(rscreen, desc);
+
+ if (max_buffer_size) {
+ /* Make sure the buffer we got is large enough. */
+ if (desc->size_in_bytes > max_buffer_size) {
+ fprintf(stderr, "r300: texture_from_handle: The buffer is not "
+ "large enough. Got: %i, Need: %i, Info:\n",
+ max_buffer_size, desc->size_in_bytes);
+ r300_tex_print_info(rscreen, desc, "texture_from_handle");
+ return FALSE;
+ }
+
+ desc->buffer_size_in_bytes = max_buffer_size;
+ } else {
+ desc->buffer_size_in_bytes = desc->size_in_bytes;
+
+ }
+
+ if (SCREEN_DBG_ON(rscreen, DBG_TEX))
+ r300_tex_print_info(rscreen, desc, "texture_from_handle");
+
+ return TRUE;
+}
+
+unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
+ unsigned level, unsigned zslice,
+ unsigned face)
+{
+ unsigned offset = desc->offset_in_bytes[level];
+
+ switch (desc->b.b.target) {
+ case PIPE_TEXTURE_3D:
+ assert(face == 0);
+ return offset + zslice * desc->layer_size_in_bytes[level];
+
+ case PIPE_TEXTURE_CUBE:
+ assert(zslice == 0);
+ return offset + face * desc->layer_size_in_bytes[level];
+
+ default:
+ assert(zslice == 0 && face == 0);
+ return offset;
+ }
+}