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authorDave Airlie <airlied@redhat.com>2010-08-26 14:55:48 +1000
committerJerome Glisse <jglisse@redhat.com>2010-08-30 15:00:55 -0400
commit69c30f5d6d429be4f7e211867984dab1a33da79c (patch)
treede0c6838b1977f7e273e8a6912c36812c43ec839 /src/gallium/drivers/r600/r600_state.c
parent699c82e30ce78c3975b3ce1a6fba148c70a9a78a (diff)
r600g: fixup states generation in winsys.
The current states code had an unhealthy relationship between that had to somehow magically align themselves, editing either place meant renumbering all states after the one you were on, and it was pretty unapproachable code. This replaces the huge types structures with a simple type + sub type struct, which is keyed on an stype enum in radeon.h. Each stype can have a per-shader type subclassing (4 types supported, PS/VS/GS/FS), and also has a number of states per-subtype. So you have 256 constants per 4 shaders per one CONSTANT stype. The interface from the driver is changed to pass in the tuple, (stype, id, shader_type), and we look for this. If radeon_state_shader ever shows up on profile, it could use a hashtable based on stype/shader_type to speed things up. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/gallium/drivers/r600/r600_state.c')
-rw-r--r--src/gallium/drivers/r600/r600_state.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 441be8fd6d..b5db848e35 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -283,19 +283,19 @@ static void r600_set_constant_buffer(struct pipe_context *ctx,
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
- unsigned nconstant = 0, i, type, id;
+ unsigned nconstant = 0, i, type, shader_class;
struct radeon_state *rstate;
struct pipe_transfer *transfer;
u32 *ptr;
+ type = R600_STATE_CONSTANT;
+
switch (shader) {
case PIPE_SHADER_VERTEX:
- id = R600_VS_CONSTANT;
- type = R600_VS_CONSTANT_TYPE;
+ shader_class = R600_SHADER_VS;
break;
case PIPE_SHADER_FRAGMENT:
- id = R600_PS_CONSTANT;
- type = R600_PS_CONSTANT_TYPE;
+ shader_class = R600_SHADER_PS;
break;
default:
R600_ERR("unsupported %d\n", shader);
@@ -307,7 +307,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx,
if (ptr == NULL)
return;
for (i = 0; i < nconstant; i++) {
- rstate = radeon_state(rscreen->rw, type, id + i);
+ rstate = radeon_state_shader(rscreen->rw, type, i, shader_class);
if (rstate == NULL)
return;
rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT0_0] = ptr[i * 4 + 0];
@@ -622,7 +622,7 @@ static struct radeon_state *r600_blend(struct r600_context *rctx)
const struct pipe_blend_state *state = &rctx->blend->state.blend;
int i;
- rstate = radeon_state(rscreen->rw, R600_BLEND_TYPE, R600_BLEND);
+ rstate = radeon_state(rscreen->rw, R600_STATE_BLEND, 0);
if (rstate == NULL)
return NULL;
rstate->states[R600_BLEND__CB_BLEND_RED] = fui(rctx->blend_color.color[0]);
@@ -681,7 +681,7 @@ static struct radeon_state *r600_ucp(struct r600_context *rctx, int clip)
struct radeon_state *rstate;
const struct pipe_clip_state *state = &rctx->clip->state.clip;
- rstate = radeon_state(rscreen->rw, R600_CLIP_TYPE, R600_CLIP + clip);
+ rstate = radeon_state(rscreen->rw, R600_STATE_CLIP, clip);
if (rstate == NULL)
return NULL;
@@ -711,7 +711,7 @@ static struct radeon_state *r600_cb(struct r600_context *rctx, int cb)
unsigned format, swap, ntype;
const struct util_format_description *desc;
- rstate = radeon_state(rscreen->rw, R600_CB0_TYPE + cb, R600_CB0 + cb);
+ rstate = radeon_state(rscreen->rw, R600_STATE_CB0 + cb, 0);
if (rstate == NULL)
return NULL;
rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
@@ -768,7 +768,7 @@ static struct radeon_state *r600_db(struct r600_context *rctx)
if (state->zsbuf == NULL)
return NULL;
- rstate = radeon_state(rscreen->rw, R600_DB_TYPE, R600_DB);
+ rstate = radeon_state(rscreen->rw, R600_STATE_DB, 0);
if (rstate == NULL)
return NULL;
@@ -844,7 +844,7 @@ static struct radeon_state *r600_rasterizer(struct r600_context *rctx)
prov_vtx = 0;
rctx->flat_shade = state->flatshade;
- rstate = radeon_state(rscreen->rw, R600_RASTERIZER_TYPE, R600_RASTERIZER);
+ rstate = radeon_state(rscreen->rw, R600_STATE_RASTERIZER, 0);
if (rstate == NULL)
return NULL;
rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001;
@@ -925,7 +925,7 @@ static struct radeon_state *r600_scissor(struct r600_context *rctx)
}
tl = S_028240_TL_X(minx) | S_028240_TL_Y(miny) | S_028240_WINDOW_OFFSET_DISABLE(1);
br = S_028244_BR_X(maxx) | S_028244_BR_Y(maxy);
- rstate = radeon_state(rscreen->rw, R600_SCISSOR_TYPE, R600_SCISSOR);
+ rstate = radeon_state(rscreen->rw, R600_STATE_SCISSOR, 0);
if (rstate == NULL)
return NULL;
rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = tl;
@@ -960,7 +960,7 @@ static struct radeon_state *r600_viewport(struct r600_context *rctx)
struct r600_screen *rscreen = rctx->screen;
struct radeon_state *rstate;
- rstate = radeon_state(rscreen->rw, R600_VIEWPORT_TYPE, R600_VIEWPORT);
+ rstate = radeon_state(rscreen->rw, R600_STATE_VIEWPORT, 0);
if (rstate == NULL)
return NULL;
rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMIN_0] = 0x00000000;
@@ -993,7 +993,7 @@ static struct radeon_state *r600_dsa(struct r600_context *rctx)
if (rctx->ps_shader == NULL) {
return NULL;
}
- rstate = radeon_state(rscreen->rw, R600_DSA_TYPE, R600_DSA);
+ rstate = radeon_state(rscreen->rw, R600_STATE_DSA, 0);
if (rstate == NULL)
return NULL;
@@ -1147,7 +1147,7 @@ static struct radeon_state *r600_sampler(struct r600_context *rctx,
struct r600_screen *rscreen = rctx->screen;
struct radeon_state *rstate;
- rstate = radeon_state(rscreen->rw, R600_PS_SAMPLER_TYPE, id);
+ rstate = radeon_state_shader(rscreen->rw, R600_STATE_SAMPLER, id, R600_SHADER_PS);
if (rstate == NULL)
return NULL;
rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD0_0] =
@@ -1248,7 +1248,7 @@ static struct radeon_state *r600_resource(struct pipe_context *ctx,
R600_ERR("unknow format %d\n", view->texture->format);
return NULL;
}
- rstate = radeon_state(rscreen->rw, R600_PS_RESOURCE_TYPE, id);
+ rstate = radeon_state_shader(rscreen->rw, R600_STATE_RESOURCE, id, R600_SHADER_PS);
if (rstate == NULL) {
return NULL;
}
@@ -1344,7 +1344,7 @@ static struct radeon_state *r600_cb_cntl(struct r600_context *rctx)
target_mask |= (pbs->rt[0].colormask << (4 * i));
}
}
- rstate = radeon_state(rscreen->rw, R600_CB_CNTL_TYPE, R600_CB_CNTL);
+ rstate = radeon_state(rscreen->rw, R600_STATE_CB_CNTL, 0);
rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = shader_mask;
rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = target_mask;
rstate->states[R600_CB_CNTL__CB_COLOR_CONTROL] = color_control;
@@ -1421,7 +1421,7 @@ int r600_context_hw_states(struct pipe_context *ctx)
if (rctx->ps_sampler[i]) {
rctx->hw_states.ps_sampler[i] = r600_sampler(rctx,
&rctx->ps_sampler[i]->state.sampler,
- R600_PS_SAMPLER + i);
+ i);
}
}
rctx->hw_states.ps_nsampler = rctx->ps_nsampler;
@@ -1429,7 +1429,7 @@ int r600_context_hw_states(struct pipe_context *ctx)
if (rctx->ps_sampler_view[i]) {
rctx->hw_states.ps_resource[i] = r600_resource(ctx,
&rctx->ps_sampler_view[i]->state.sampler_view,
- R600_PS_RESOURCE + i);
+ i);
}
}
rctx->hw_states.ps_nresource = rctx->ps_nsampler_view;