diff options
author | Dave Airlie <airlied@redhat.com> | 2009-04-09 10:14:35 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2009-04-09 10:31:08 +1000 |
commit | d1a9b1f513109c975a5a7ed5a2d0c329b280afe4 (patch) | |
tree | 5c85af47b4f5af0661acf129e3ce3f59e43cbfd9 /src/gallium/drivers/softpipe/sp_fs_sse.c | |
parent | 90ffce497395d8c02fee2ea4ee4c025eede3d876 (diff) | |
parent | 8648c2685870174cf620ef15de70ef030a8d5a20 (diff) |
Merge remote branch 'origin/master' into radeon-rewrite
Conflicts:
src/mesa/drivers/dri/r200/r200_tex.c
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texmem.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/radeon/radeon_tex.c
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_fs_sse.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_fs_sse.c | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 366abe2ed4..31c3ca21c5 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -25,13 +25,15 @@ * **************************************************************************/ +/** + * Execute fragment shader using runtime SSE code generation. + */ #include "sp_context.h" #include "sp_state.h" #include "sp_fs.h" #include "sp_quad.h" - #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_memory.h" @@ -56,14 +58,25 @@ typedef void (PIPE_CDECL *codegen_function)( ); -struct sp_sse_fragment_shader { +/** + * Subclass of sp_fragment_shader + */ +struct sp_sse_fragment_shader +{ struct sp_fragment_shader base; - struct x86_function sse2_program; + struct x86_function sse2_program; codegen_function func; float immediates[TGSI_EXEC_NUM_IMMEDIATES][4]; }; +/** cast wrapper */ +static INLINE struct sp_sse_fragment_shader * +sp_sse_fragment_shader(const struct sp_fragment_shader *base) +{ + return (struct sp_sse_fragment_shader *) base; +} + static void fs_sse_prepare( const struct sp_fragment_shader *base, @@ -83,7 +96,7 @@ fs_sse_run( const struct sp_fragment_shader *base, struct tgsi_exec_machine *machine, struct quad_header *quad ) { - struct sp_sse_fragment_shader *shader = (struct sp_sse_fragment_shader *) base; + struct sp_sse_fragment_shader *shader = sp_sse_fragment_shader(base); /* Compute X, Y, Z, W vals for this quad -- place in temp[0] for now */ sp_setup_pos_vector(quad->posCoef, @@ -110,7 +123,7 @@ fs_sse_run( const struct sp_fragment_shader *base, static void fs_sse_delete( struct sp_fragment_shader *base ) { - struct sp_sse_fragment_shader *shader = (struct sp_sse_fragment_shader *) base; + struct sp_sse_fragment_shader *shader = sp_sse_fragment_shader(base); x86_release_func( &shader->sse2_program ); FREE(shader); @@ -156,7 +169,7 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe, #else -/* Maybe put this varient in the header file. +/* Maybe put this variant in the header file. */ struct sp_fragment_shader * softpipe_create_fs_sse(struct softpipe_context *softpipe, |