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authorBrian <brian.paul@tungstengraphics.com>2008-02-23 16:17:17 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-02-23 16:17:17 -0700
commit012391357fcbefd2b34e999eed91a129d5efd77c (patch)
tree2d2e639aeb24923af9108bb56daaf8356155d378 /src/gallium/drivers/softpipe/sp_state.h
parent35ca45daba3906ac94fb879d2374d476ba2dac47 (diff)
gallium: disable early Z test if fragment shader contains KIL instruction.
Use tgsi_scan_shader() to determine if the fragment shader uses KIL or writes fragment.z
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_state.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 6ff31e601f..5aaa9e346b 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -63,6 +63,9 @@ struct tgsi_exec_machine;
struct sp_fragment_shader {
struct pipe_shader_state shader;
+ boolean uses_kill;
+ boolean writes_z;
+
void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler *samplers);