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authorBrian Paul <brianp@vmware.com>2010-12-16 08:44:12 -0700
committerBrian Paul <brianp@vmware.com>2010-12-16 10:18:23 -0700
commitf3955f6fcdd1a3106a6538642131ccea5ef1cef0 (patch)
tree20bf915022403d99f514218e0cc386d18e9332a4 /src/gallium/drivers/softpipe/sp_tex_sample.c
parentaa5ba96d294698809186cc4b59034abbd3076812 (diff)
softpipe: s/varient/variant
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_tex_sample.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c74
1 files changed, 37 insertions, 37 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index acd94f3260..70fa74b7e4 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -545,7 +545,7 @@ wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
* derivatives w.r.t X and Y, then compute lambda (level of detail).
*/
static float
-compute_lambda_1d(const struct sp_sampler_varient *samp,
+compute_lambda_1d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -560,7 +560,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_2d(const struct sp_sampler_varient *samp,
+compute_lambda_2d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -579,7 +579,7 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_3d(const struct sp_sampler_varient *samp,
+compute_lambda_3d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -608,7 +608,7 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
* Since there aren't derivatives to use, just return 0.
*/
static float
-compute_lambda_vert(const struct sp_sampler_varient *samp,
+compute_lambda_vert(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -634,7 +634,7 @@ compute_lambda_vert(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct softpipe_tex_cached_tile *tile;
@@ -651,7 +651,7 @@ get_texel_2d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d(const struct sp_sampler_varient *samp,
+get_texel_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct pipe_resource *texture = samp->texture;
@@ -671,7 +671,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
/* Gather a quad of adjacent texels within a tile:
*/
static INLINE void
-get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
unsigned x, unsigned y,
const float *out[4])
@@ -695,7 +695,7 @@ get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
/* Gather a quad of potentially non-adjacent texels:
*/
static INLINE void
-get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -710,7 +710,7 @@ get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
/* Can involve a lot of unnecessary checks for border color:
*/
static INLINE void
-get_texel_quad_2d(const struct sp_sampler_varient *samp,
+get_texel_quad_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -724,10 +724,10 @@ get_texel_quad_2d(const struct sp_sampler_varient *samp,
-/* 3d varients:
+/* 3d variants:
*/
static INLINE const float *
-get_texel_3d_no_border(const struct sp_sampler_varient *samp,
+get_texel_3d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct softpipe_tex_cached_tile *tile;
@@ -745,7 +745,7 @@ get_texel_3d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_3d(const struct sp_sampler_varient *samp,
+get_texel_3d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct pipe_resource *texture = samp->texture;
@@ -800,7 +800,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -863,7 +863,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -907,7 +907,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -960,7 +960,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1000,7 +1000,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1052,7 +1052,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1096,7 +1096,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1138,7 +1138,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1178,7 +1178,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1225,7 +1225,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1274,7 +1274,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1350,7 +1350,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1417,7 +1417,7 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
float lambda;
float lod[QUAD_SIZE];
@@ -1460,7 +1460,7 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float lambda;
float lod[QUAD_SIZE];
@@ -1501,7 +1501,7 @@ mip_filter_linear_2d_linear_repeat_POT(
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1569,7 +1569,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_sampler_state *sampler = samp->sampler;
int j, k0, k1, k2, k3;
float val;
@@ -1656,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
float ssss[4], tttt[4];
@@ -1740,7 +1740,7 @@ sample_swizzle(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float rgba_temp[NUM_CHANNELS][QUAD_SIZE];
const unsigned swizzle_r = samp->key.bits.swizzle_r;
const unsigned swizzle_g = samp->key.bits.swizzle_g;
@@ -1989,10 +1989,10 @@ get_img_filter(const union sp_sampler_key key,
/**
- * Bind the given texture object and texture cache to the sampler varient.
+ * Bind the given texture object and texture cache to the sampler variant.
*/
void
-sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
+sp_sampler_variant_bind_texture( struct sp_sampler_variant *samp,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *texture )
{
@@ -2007,20 +2007,20 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
void
-sp_sampler_varient_destroy( struct sp_sampler_varient *samp )
+sp_sampler_variant_destroy( struct sp_sampler_variant *samp )
{
FREE(samp);
}
/**
- * Create a sampler varient for a given set of non-orthogonal state.
+ * Create a sampler variant for a given set of non-orthogonal state.
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key )
{
- struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient);
+ struct sp_sampler_variant *samp = CALLOC_STRUCT(sp_sampler_variant);
if (!samp)
return NULL;