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author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-04-11 15:27:00 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-04-11 15:27:00 -0600 |
commit | 593cf5a6b55eb9b490a2aee2c3850d2d493fc4df (patch) | |
tree | c902fad039c686cc54ef8faec5e7ddd02a2b3cce /src/gallium/drivers/softpipe | |
parent | 7c2416f06e518bc1491fe13e145dcc9487d75449 (diff) |
gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.
The two functions were mostly the same. We can look at the shader header
info to determine if it's a vertex or fragment shader.
Diffstat (limited to 'src/gallium/drivers/softpipe')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_fs_sse.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 9c7948264f..5ef02a7142 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -132,8 +132,8 @@ softpipe_create_fs_sse(struct softpipe_context *softpipe, x86_init_func( &shader->sse2_program ); - if (!tgsi_emit_sse2_fs( templ->tokens, &shader->sse2_program, - shader->immediates)) { + if (!tgsi_emit_sse2( templ->tokens, &shader->sse2_program, + shader->immediates)) { FREE(shader); return NULL; } |