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authorDave Airlie <airlied@redhat.com>2010-09-23 13:34:36 +1000
committerDave Airlie <airlied@redhat.com>2010-09-23 16:00:16 +1000
commit2f8453eea3b5ff8d2818517753d3990490f699b8 (patch)
tree54adba7cb140c6233c3f9f287656615718d7b6da /src/gallium/drivers/svga/svga_hw_reg.h
parentc262c4a2ff1a19d0136771767ba63f04cf3b83e3 (diff)
r600g: use blitter to do db->cb flushing.
use the blitter + custom stage to avoid doing a whole lot of state setup by hand. This makes life a lot easier for doing this on evergreen it also keeps all the state setup in one place. We setup a custom context state at the start with a flag to denote its for the flush, when it gets generated we generate the correct state for the flush and no longer have to do it all by hand. this should also make adding texture *to* depth easier.
Diffstat (limited to 'src/gallium/drivers/svga/svga_hw_reg.h')
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