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authorJosé Fonseca <jfonseca@vmware.com>2010-01-03 00:47:30 +0000
committerJosé Fonseca <jfonseca@vmware.com>2010-01-03 00:50:13 +0000
commitcdb445f3a9285e2d8f042a07021ade78b94e0156 (patch)
treede16097633746d5ce2d273ca9751b5cbf804153f /src/gallium/drivers/svga/svga_state_fs.c
parent904917dcc67e15830a4fe106a243eb57dde985ea (diff)
svga: Use a shader id as low as possible.
Diffstat (limited to 'src/gallium/drivers/svga/svga_state_fs.c')
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c44
1 files changed, 31 insertions, 13 deletions
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index 6ec38ed3e4..1902b0106b 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -26,6 +26,7 @@
#include "pipe/p_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
+#include "util/u_bitmask.h"
#include "svga_context.h"
#include "svga_state.h"
@@ -74,9 +75,12 @@ static enum pipe_error compile_fs( struct svga_context *svga,
goto fail;
}
+ result->id = util_bitmask_add(svga->fs_bm);
+ if(result->id == UTIL_BITMASK_INVALID_INDEX)
+ goto fail;
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_fs_id,
+ result->id,
SVGA3D_SHADERTYPE_PS,
result->tokens,
result->nr_tokens * sizeof result->tokens[0]);
@@ -84,14 +88,16 @@ static enum pipe_error compile_fs( struct svga_context *svga,
goto fail;
*out_result = result;
- result->id = svga->state.next_fs_id++;
result->next = fs->base.results;
fs->base.results = result;
return PIPE_OK;
fail:
- if (result)
+ if (result) {
+ if (result->id != UTIL_BITMASK_INVALID_INDEX)
+ util_bitmask_clear( svga->fs_bm, result->id );
svga_destroy_shader_result( result );
+ }
return ret;
}
@@ -116,7 +122,7 @@ fail:
*/
static int emit_white_fs( struct svga_context *svga )
{
- int ret;
+ int ret = PIPE_ERROR;
/* ps_3_0
* def c0, 1.000000, 0.000000, 0.000000, 1.000000
@@ -137,16 +143,26 @@ static int emit_white_fs( struct svga_context *svga )
0x0000ffff,
};
+ assert(SVGA3D_INVALID_ID == UTIL_BITMASK_INVALID_INDEX);
+ svga->state.white_fs_id = util_bitmask_add(svga->fs_bm);
+ if(svga->state.white_fs_id == SVGA3D_INVALID_ID)
+ goto no_fs_id;
+
ret = SVGA3D_DefineShader(svga->swc,
- svga->state.next_fs_id,
+ svga->state.white_fs_id,
SVGA3D_SHADERTYPE_PS,
white_tokens,
sizeof(white_tokens));
if (ret)
- return ret;
+ goto no_definition;
- svga->state.white_fs_id = svga->state.next_fs_id++;
return 0;
+
+no_definition:
+ util_bitmask_clear(svga->fs_bm, svga->state.white_fs_id);
+ svga->state.white_fs_id = SVGA3D_INVALID_ID;
+no_fs_id:
+ return ret;
}
@@ -251,12 +267,14 @@ static int emit_hw_fs( struct svga_context *svga,
assert(id != SVGA3D_INVALID_ID);
- if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) {
- ret = SVGA3D_SetShader(svga->swc,
- SVGA3D_SHADERTYPE_PS,
- id );
- if (ret)
- return ret;
+ if (result != svga->state.hw_draw.fs) {
+ if (id != svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT]) {
+ ret = SVGA3D_SetShader(svga->swc,
+ SVGA3D_SHADERTYPE_PS,
+ id );
+ if (ret)
+ return ret;
+ }
svga->dirty |= SVGA_NEW_FS_RESULT;
svga->state.hw_draw.shader_id[PIPE_SHADER_FRAGMENT] = id;