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authorKeith Whitwell <keithw@vmware.com>2010-03-09 10:54:13 +0000
committerKeith Whitwell <keithw@vmware.com>2010-03-09 10:54:54 +0000
commit6f4ce4a4fed9f0f0f0ee89a63e406ab86dae7150 (patch)
tree667de27bc6293438d6be160e293d95d9301aed72 /src/gallium/include/pipe/p_screen.h
parent821c830f11fc1c3529a186ace1d1ba3ddeab4957 (diff)
Squashed commit of gallium-no-texture-blanket
commit f90b3f01af82b9522067b1824e21709a6fb2d3af Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:39:44 2010 +0000 gallium: remove p_screen::surface_buffer_create This isn't very useful without texture_blanket(), which has also been removed. Note that this function hasn't been removed from the old pipe_winsys (u_simple_screen) still used internally by some drivers (eg softpipe). commit 6c462de39a4b9980a5f034a95e580efdfcb8173b Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:40 2010 +0000 egl/x11: disable texture_blanket usage commit b42da9160df9f47224e5b3291b972f41767aa6e5 Merge: 4be2436 3ca9336 Author: Keith Whitwell <keithw@vmware.com> Date: Mon Mar 8 14:27:24 2010 +0000 Merge commit 'origin/master' into gallium-no-texture-blanket Conflicts: src/gallium/drivers/svga/svga_screen_texture.c commit 4be2436316929e3dfc55bc34d810920c06556b66 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 14:59:26 2010 +0000 gallium: remove texture blanket call No longer needed, except for nouveau and egl/xll/native_ximage.c. Fix for nouveau is to keep the call, but move it to an internal function within nouveau. Fix for that egl/x11 relies on gallium-sw-api branch or its successor. commit 69b6764330367d63c237d0bde9fb96435d0e0257 Author: Keith Whitwell <keithw@vmware.com> Date: Thu Mar 4 13:35:16 2010 +0000 drm_api: wrap comment
Diffstat (limited to 'src/gallium/include/pipe/p_screen.h')
-rw-r--r--src/gallium/include/pipe/p_screen.h28
1 files changed, 0 insertions, 28 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 617c47e4dc..690455f722 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -127,17 +127,6 @@ struct pipe_screen {
struct pipe_texture *tex,
struct winsys_handle *handle);
- /**
- * Create a new texture object, using the given template info, but on top of
- * existing memory.
- *
- * It is assumed that the buffer data is layed out according to the expected
- * by the hardware. NULL will be returned if any inconsistency is found.
- */
- struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
- const struct pipe_texture *templat,
- const unsigned *stride,
- struct pipe_buffer *buffer);
void (*texture_destroy)(struct pipe_texture *pt);
@@ -207,23 +196,6 @@ struct pipe_screen {
void *ptr,
unsigned bytes);
- /**
- * Allocate storage for a display target surface.
- *
- * Often surfaces which are meant to be blitted to the front screen (i.e.,
- * display targets) must be allocated with special characteristics, memory
- * pools, or obtained directly from the windowing system.
- *
- * This callback is invoked by the pipe_screenwhen creating a texture marked
- * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying
- * buffer storage.
- */
- struct pipe_buffer *(*surface_buffer_create)(struct pipe_screen *screen,
- unsigned width, unsigned height,
- enum pipe_format format,
- unsigned usage,
- unsigned tex_usage,
- unsigned *stride);
/**