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authorChia-I Wu <olv@lunarg.com>2010-06-23 16:14:49 +0800
committerChia-I Wu <olv@lunarg.com>2010-06-29 17:16:19 +0800
commit982aba97c581bab0ff55dc9cae4164ab30dfbeae (patch)
tree8ce0237fb9336859616ab43a05c82135ae22048c /src/gallium/include
parentda7bd6a90e1fee5c16327338fd251c0f6be34e36 (diff)
st_api: Remove st_context::is_visual_supported.
The callback is used by st/vega to check if a visual specifies the depth/stencil format. It forces st/vega to be loaded by st/egl to perform the check. As noted in EGL spec, the depth/stencil format of a visual should not affect OpenVG. It should be better to ignore the field and always allocate the depth/stencil texture.
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/state_tracker/st_api.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 621bdae5c8..1142461188 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -369,12 +369,6 @@ struct st_api
st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname);
/**
- * Return true if the visual is supported by the state tracker.
- */
- boolean (*is_visual_supported)(struct st_api *stapi,
- const struct st_visual *visual);
-
- /**
* Create a rendering context.
*/
struct st_context_iface *(*create_context)(struct st_api *stapi,