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authorJakob Bornecrantz <wallbraker@gmail.com>2009-01-18 15:36:47 +0100
committerJakob Bornecrantz <wallbraker@gmail.com>2009-01-18 15:40:12 +0100
commit7047f1755f88d6b1f424904e692edbd03a9d190b (patch)
treeb993987c2199b5019ba855c4a0d1fa4901bff2d1 /src/gallium/state_trackers/egl/egl_visual.c
parenta874cf37ee2a792991819cad2cb73e3d2ddc87a3 (diff)
egl: Add a egl state_tracker that use Gallium
This works on top Gallium and KMS. The only thing that does not work currently is swap buffers for shown mesa screens. So the only fun thing this will produce is a white screen. The driver wishing to us the state_tracker needs to implement the intrace as define in drm_api.h located in gallium/include/state_tracker. And also have a working KMS implementation.
Diffstat (limited to 'src/gallium/state_trackers/egl/egl_visual.c')
-rw-r--r--src/gallium/state_trackers/egl/egl_visual.c85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/egl/egl_visual.c b/src/gallium/state_trackers/egl/egl_visual.c
new file mode 100644
index 0000000000..e59f893851
--- /dev/null
+++ b/src/gallium/state_trackers/egl/egl_visual.c
@@ -0,0 +1,85 @@
+
+#include "egl_tracker.h"
+
+#include "egllog.h"
+
+void
+drm_visual_modes_destroy(__GLcontextModes *modes)
+{
+ _eglLog(_EGL_DEBUG, "%s", __FUNCTION__);
+
+ while (modes) {
+ __GLcontextModes * const next = modes->next;
+ free(modes);
+ modes = next;
+ }
+}
+
+__GLcontextModes *
+drm_visual_modes_create(unsigned count, size_t minimum_size)
+{
+ /* This code copied from libGLX, and modified */
+ const size_t size = (minimum_size > sizeof(__GLcontextModes))
+ ? minimum_size : sizeof(__GLcontextModes);
+ __GLcontextModes * head = NULL;
+ __GLcontextModes ** next;
+ unsigned i;
+
+ _eglLog(_EGL_DEBUG, "%s %d %d", __FUNCTION__, count, minimum_size);
+
+ next = & head;
+ for (i = 0 ; i < count ; i++) {
+ *next = (__GLcontextModes *) calloc(1, size);
+ if (*next == NULL) {
+ drm_visual_modes_destroy(head);
+ head = NULL;
+ break;
+ }
+
+ (*next)->doubleBufferMode = 1;
+ (*next)->visualID = GLX_DONT_CARE;
+ (*next)->visualType = GLX_DONT_CARE;
+ (*next)->visualRating = GLX_NONE;
+ (*next)->transparentPixel = GLX_NONE;
+ (*next)->transparentRed = GLX_DONT_CARE;
+ (*next)->transparentGreen = GLX_DONT_CARE;
+ (*next)->transparentBlue = GLX_DONT_CARE;
+ (*next)->transparentAlpha = GLX_DONT_CARE;
+ (*next)->transparentIndex = GLX_DONT_CARE;
+ (*next)->xRenderable = GLX_DONT_CARE;
+ (*next)->fbconfigID = GLX_DONT_CARE;
+ (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
+ (*next)->bindToTextureRgb = GLX_DONT_CARE;
+ (*next)->bindToTextureRgba = GLX_DONT_CARE;
+ (*next)->bindToMipmapTexture = GLX_DONT_CARE;
+ (*next)->bindToTextureTargets = 0;
+ (*next)->yInverted = GLX_DONT_CARE;
+
+ next = & ((*next)->next);
+ }
+
+ return head;
+}
+
+__GLcontextModes *
+drm_visual_from_config(_EGLConfig *conf)
+{
+ __GLcontextModes *visual;
+ (void)conf;
+
+ visual = drm_visual_modes_create(1, sizeof(*visual));
+ visual->redBits = 8;
+ visual->greenBits = 8;
+ visual->blueBits = 8;
+ visual->alphaBits = 8;
+
+ visual->rgbBits = 32;
+ visual->doubleBufferMode = 1;
+
+ visual->depthBits = 24;
+ visual->haveDepthBuffer = visual->depthBits > 0;
+ visual->stencilBits = 8;
+ visual->haveStencilBuffer = visual->stencilBits > 0;
+
+ return visual;
+}