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authorKristian Høgsberg <krh@bitplanet.net>2010-10-12 10:34:03 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-10-13 09:43:24 -0400
commite3c1c5377c7fcd17085bfb22fbc1cf30646751ba (patch)
tree597c8aad644594af16daa95dd5011ae2993e88df /src/gallium/state_trackers/egl/x11/glxinit.c
parentd838e4f66d585baf3577f1298dd97d1b7c444ac2 (diff)
Get rid of GL/internal/glcore.h
__GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly.
Diffstat (limited to 'src/gallium/state_trackers/egl/x11/glxinit.c')
-rw-r--r--src/gallium/state_trackers/egl/x11/glxinit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/egl/x11/glxinit.c b/src/gallium/state_trackers/egl/x11/glxinit.c
index 57c6aaff86..df8370f8d7 100644
--- a/src/gallium/state_trackers/egl/x11/glxinit.c
+++ b/src/gallium/state_trackers/egl/x11/glxinit.c
@@ -18,7 +18,7 @@
#include "GL/glxproto.h"
#include "GL/glxtokens.h"
#include "GL/gl.h" /* for GL types needed by __GLcontextModes */
-#include "GL/internal/glcore.h" /* for __GLcontextModes */
+#include "glcore.h" /* for __GLcontextModes */
#include "glxinit.h"