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authorBrian Paul <brianp@vmware.com>2010-05-24 17:21:30 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-05-24 17:22:35 -0400
commita94955843059af787ca5d289a87e2f35a869437a (patch)
treee7ee280d9ac3dbdc8d95e90c65c911c2c49a9bc9 /src/gallium/state_trackers/glx
parente88cef3c9d5de2a5dccd9ad770952a9d2347ba0d (diff)
meta: Convert Z value from normalized to object-space in meta code
Convert Z from a normalized value in the range [0, 1] to an object-space Z coordinate in [-1, +1] so that drawing at the new Z position with the default/identity ortho projection results in the original Z value. Used by the meta-Clear, Draw/CopyPixels and Bitmap functions where the Z value comes from the clear value or raster position. Fixes piglit tests fdo23670-depth_test, quad-invariance and glsl-orangebook-ch06-bump as well as oglc zbfunc.c. https://bugs.freedesktop.org/show_bug.cgi?id=23670
Diffstat (limited to 'src/gallium/state_trackers/glx')
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