diff options
author | Chia-I Wu <olv@lunarg.com> | 2010-12-01 02:30:59 +0800 |
---|---|---|
committer | Chia-I Wu <olv@lunarg.com> | 2010-12-01 11:31:00 +0800 |
commit | b06de80843e7d096bed4ae03ddc5e2842f1876af (patch) | |
tree | 37fd7f50f92ed6822282a64a9b47c32648120667 /src/gallium/state_trackers/vega/shader.h | |
parent | ca8bc9c05b2126e949425dc967923c27f62ef378 (diff) |
st/vega: Fix paint coordinates transformations.
Depending on whether vgDrawPath(mode), vgDrawImage, or vgDrawGlyph[s] is
called, different paint-to-user and user-to-surface matrices should be
used to derive the sample points for the paint.
This fixes "paint" demo.
Diffstat (limited to 'src/gallium/state_trackers/vega/shader.h')
-rw-r--r-- | src/gallium/state_trackers/vega/shader.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h index f906631b50..ff4466cd87 100644 --- a/src/gallium/state_trackers/vega/shader.h +++ b/src/gallium/state_trackers/vega/shader.h @@ -33,6 +33,7 @@ struct shader; struct vg_paint; struct vg_context; struct vg_image; +struct matrix; struct shader *shader_create(struct vg_context *context); void shader_destroy(struct shader *shader); @@ -53,6 +54,8 @@ VGboolean shader_drawing_image(struct shader *shader); void shader_set_image(struct shader *shader, struct vg_image *img); +void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat); + void shader_bind(struct shader *shader); #endif |