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authorRoland Scheidegger <sroland@vmware.com>2009-11-26 22:49:58 +0100
committerRoland Scheidegger <sroland@vmware.com>2009-11-26 22:51:45 +0100
commitd509f84543d0979e9bb53c20c195f378dd61e728 (patch)
tree1f5d3fac9862714c898b3f4f58974bff8699a382 /src/gallium/state_trackers/vega
parent683e35f726a182ed9fc6b6d5cb07146eebe14dea (diff)
gallium: fix more statetrackers/drivers for not using texture width/height/depth arrays
Diffstat (limited to 'src/gallium/state_trackers/vega')
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c8
-rw-r--r--src/gallium/state_trackers/vega/image.c16
-rw-r--r--src/gallium/state_trackers/vega/mask.c12
-rw-r--r--src/gallium/state_trackers/vega/paint.c10
-rw-r--r--src/gallium/state_trackers/vega/renderer.c46
-rw-r--r--src/gallium/state_trackers/vega/vg_tracker.c6
6 files changed, 49 insertions, 49 deletions
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 862cbb03c4..faf396d087 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -68,9 +68,9 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = color_data_len;
- templ.height[0] = 1;
- templ.depth[0] = 1;
+ templ.width0 = color_data_len;
+ templ.height0 = 1;
+ templ.depth0 = 1;
pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
@@ -81,7 +81,7 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx,
screen->get_tex_transfer(screen, tex,
0, 0, 0,
PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width[0], tex->height[0]);
+ 0, 0, tex->width0, tex->height0);
void *map = screen->transfer_map(screen, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
screen->transfer_unmap(screen, transfer);
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 9a722980d5..4684a5727d 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -93,8 +93,8 @@ static void vg_copy_texture(struct vg_context *ctx,
dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width[0];
- dst_bounds[3] = dst->height[0];
+ dst_bounds[2] = dst->width0;
+ dst_bounds[3] = dst->height0;
src_loc[0] = sx;
src_loc[1] = sy;
@@ -102,8 +102,8 @@ static void vg_copy_texture(struct vg_context *ctx,
src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->width[0];
- src_bounds[3] = src->height[0];
+ src_bounds[2] = src->width0;
+ src_bounds[3] = src->height0;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -272,9 +272,9 @@ struct vg_image * image_create(VGImageFormat format,
pt.format = pformat;
pf_get_block(pformat, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
newtex = screen->texture_create(screen, &pt);
@@ -414,7 +414,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = screen->get_tex_transfer(
screen, texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, texture->width[0], texture->height[0]);
+ PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
_vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp);
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 24650a37d5..b84103fdba 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -426,7 +426,7 @@ static void mask_using_texture(struct pipe_texture *texture,
if (!surface)
return;
if (!intersect_rectangles(surface->width, surface->height,
- texture->width[0], texture->height[0],
+ texture->width0, texture->height0,
x, y, width, height,
offsets, loc))
return;
@@ -493,9 +493,9 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
pt.format = PIPE_FORMAT_A8R8G8B8_UNORM;
pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &pt.block);
pt.last_level = 0;
- pt.width[0] = width;
- pt.height[0] = height;
- pt.depth[0] = 1;
+ pt.width0 = width;
+ pt.height0 = height;
+ pt.depth0 = 1;
pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
pt.compressed = 0;
@@ -607,8 +607,8 @@ void mask_render_to(struct path *path,
struct vg_mask_layer *temp_layer;
VGint width, height;
- width = fb_buffers->alpha_mask->width[0];
- height = fb_buffers->alpha_mask->width[0];
+ width = fb_buffers->alpha_mask->width0;
+ height = fb_buffers->alpha_mask->width0;
temp_layer = mask_layer_create(width, height);
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index 04a6ba9cdc..e8ca7d9e89 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -151,9 +151,9 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p)
templ.target = PIPE_TEXTURE_1D;
templ.format = PIPE_FORMAT_A8R8G8B8_UNORM;
templ.last_level = 0;
- templ.width[0] = 1024;
- templ.height[0] = 1;
- templ.depth[0] = 1;
+ templ.width0 = 1024;
+ templ.height0 = 1;
+ templ.depth0 = 1;
pf_get_block(PIPE_FORMAT_A8R8G8B8_UNORM, &templ.block);
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
@@ -328,8 +328,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[4] = 0.f;
map[5] = 1.f;
- map[6] = paint->pattern.texture->width[0];
- map[7] = paint->pattern.texture->height[0];
+ map[6] = paint->pattern.texture->width0;
+ map[7] = paint->pattern.texture->height0;
{
struct matrix mat;
memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index 396c88aa3d..9085ed1bfe 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -230,13 +230,13 @@ void renderer_draw_texture(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
@@ -276,10 +276,10 @@ void renderer_copy_texture(struct renderer *ctx,
struct pipe_framebuffer_state fb;
float s0, t0, s1, t1;
- assert(src->width[0] != 0);
- assert(src->height[0] != 0);
- assert(dst->width[0] != 0);
- assert(dst->height[0] != 0);
+ assert(src->width0 != 0);
+ assert(src->height0 != 0);
+ assert(dst->width0 != 0);
+ assert(dst->height0 != 0);
#if 0
debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
@@ -287,10 +287,10 @@ void renderer_copy_texture(struct renderer *ctx,
#endif
#if 1
- s0 = sx1 / src->width[0];
- s1 = sx2 / src->width[0];
- t0 = sy1 / src->height[0];
- t1 = sy2 / src->height[0];
+ s0 = sx1 / src->width0;
+ s1 = sx2 / src->width0;
+ t0 = sy1 / src->height0;
+ t1 = sy2 / src->height0;
#else
s0 = 0;
s1 = 1;
@@ -445,9 +445,9 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.target = PIPE_TEXTURE_2D;
texTemp.format = src->format;
texTemp.last_level = 0;
- texTemp.width[0] = srcW;
- texTemp.height[0] = srcH;
- texTemp.depth[0] = 1;
+ texTemp.width0 = srcW;
+ texTemp.height0 = srcH;
+ texTemp.depth0 = 1;
pf_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
@@ -570,13 +570,13 @@ void renderer_texture_quad(struct renderer *r,
struct pipe_buffer *buf;
VGfloat s0, t0, s1, t1;
- assert(tex->width[0] != 0);
- assert(tex->height[0] != 0);
+ assert(tex->width0 != 0);
+ assert(tex->height0 != 0);
- s0 = x1offset / tex->width[0];
- s1 = x2offset / tex->width[0];
- t0 = y1offset / tex->height[0];
- t1 = y2offset / tex->height[0];
+ s0 = x1offset / tex->width0;
+ s1 = x2offset / tex->width0;
+ t0 = y1offset / tex->height0;
+ t1 = y2offset / tex->height0;
cso_save_vertex_shader(r->cso);
/* shaders */
diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c
index c4da01e52c..d28463dd1b 100644
--- a/src/gallium/state_trackers/vega/vg_tracker.c
+++ b/src/gallium/state_trackers/vega/vg_tracker.c
@@ -51,9 +51,9 @@ create_texture(struct pipe_context *pipe, enum pipe_format format,
templ.target = PIPE_TEXTURE_2D;
pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
if (pf_get_component_bits(format, PIPE_FORMAT_COMP_S)) {