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authorJosé Fonseca <jfonseca@vmware.com>2010-11-01 13:30:22 +0000
committerJosé Fonseca <jfonseca@vmware.com>2010-11-01 13:30:22 +0000
commit601498ae73e654c2de997ea75075613a694d604d (patch)
treefb1eb85143f5222b3c4b4d059276095e658506f5 /src/gallium/targets/graw-xlib/graw_util.c
parenta84bd587c68a48c675aae538934a0de48421ff08 (diff)
scons: Revamp how to specify targets to build.
Use scons target and dependency system instead of ad-hoc options. Now is simply a matter of naming what to build. For example: scons libgl-xlib scons libgl-gdi scons graw-progs scons llvmpipe and so on. And there is also the possibility of scepcified subdirs, e.g. scons src/gallium/drivers If nothing is specified then everything will be build. There might be some rough corners over the next days. Please bare with me.
Diffstat (limited to 'src/gallium/targets/graw-xlib/graw_util.c')
-rw-r--r--src/gallium/targets/graw-xlib/graw_util.c50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/gallium/targets/graw-xlib/graw_util.c b/src/gallium/targets/graw-xlib/graw_util.c
deleted file mode 100644
index fc7c9ae6f9..0000000000
--- a/src/gallium/targets/graw-xlib/graw_util.c
+++ /dev/null
@@ -1,50 +0,0 @@
-
-#include "pipe/p_compiler.h"
-#include "pipe/p_context.h"
-#include "pipe/p_state.h"
-#include "tgsi/tgsi_text.h"
-#include "util/u_memory.h"
-#include "state_tracker/graw.h"
-
-
-/* Helper functions. These are the same for all graw implementations.
- */
-void *graw_parse_geometry_shader(struct pipe_context *pipe,
- const char *text)
-{
- struct tgsi_token tokens[1024];
- struct pipe_shader_state state;
-
- if (!tgsi_text_translate(text, tokens, Elements(tokens)))
- return NULL;
-
- state.tokens = tokens;
- return pipe->create_gs_state(pipe, &state);
-}
-
-void *graw_parse_vertex_shader(struct pipe_context *pipe,
- const char *text)
-{
- struct tgsi_token tokens[1024];
- struct pipe_shader_state state;
-
- if (!tgsi_text_translate(text, tokens, Elements(tokens)))
- return NULL;
-
- state.tokens = tokens;
- return pipe->create_vs_state(pipe, &state);
-}
-
-void *graw_parse_fragment_shader(struct pipe_context *pipe,
- const char *text)
-{
- struct tgsi_token tokens[1024];
- struct pipe_shader_state state;
-
- if (!tgsi_text_translate(text, tokens, Elements(tokens)))
- return NULL;
-
- state.tokens = tokens;
- return pipe->create_fs_state(pipe, &state);
-}
-