diff options
author | José Fonseca <jfonseca@vmware.com> | 2010-11-01 13:30:22 +0000 |
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committer | José Fonseca <jfonseca@vmware.com> | 2010-11-01 13:30:22 +0000 |
commit | 601498ae73e654c2de997ea75075613a694d604d (patch) | |
tree | fb1eb85143f5222b3c4b4d059276095e658506f5 /src/gallium/targets/graw-xlib/graw_util.c | |
parent | a84bd587c68a48c675aae538934a0de48421ff08 (diff) |
scons: Revamp how to specify targets to build.
Use scons target and dependency system instead of ad-hoc options.
Now is simply a matter of naming what to build. For example:
scons libgl-xlib
scons libgl-gdi
scons graw-progs
scons llvmpipe
and so on. And there is also the possibility of scepcified subdirs, e.g.
scons src/gallium/drivers
If nothing is specified then everything will be build.
There might be some rough corners over the next days. Please bare with me.
Diffstat (limited to 'src/gallium/targets/graw-xlib/graw_util.c')
-rw-r--r-- | src/gallium/targets/graw-xlib/graw_util.c | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/src/gallium/targets/graw-xlib/graw_util.c b/src/gallium/targets/graw-xlib/graw_util.c deleted file mode 100644 index fc7c9ae6f9..0000000000 --- a/src/gallium/targets/graw-xlib/graw_util.c +++ /dev/null @@ -1,50 +0,0 @@ - -#include "pipe/p_compiler.h" -#include "pipe/p_context.h" -#include "pipe/p_state.h" -#include "tgsi/tgsi_text.h" -#include "util/u_memory.h" -#include "state_tracker/graw.h" - - -/* Helper functions. These are the same for all graw implementations. - */ -void *graw_parse_geometry_shader(struct pipe_context *pipe, - const char *text) -{ - struct tgsi_token tokens[1024]; - struct pipe_shader_state state; - - if (!tgsi_text_translate(text, tokens, Elements(tokens))) - return NULL; - - state.tokens = tokens; - return pipe->create_gs_state(pipe, &state); -} - -void *graw_parse_vertex_shader(struct pipe_context *pipe, - const char *text) -{ - struct tgsi_token tokens[1024]; - struct pipe_shader_state state; - - if (!tgsi_text_translate(text, tokens, Elements(tokens))) - return NULL; - - state.tokens = tokens; - return pipe->create_vs_state(pipe, &state); -} - -void *graw_parse_fragment_shader(struct pipe_context *pipe, - const char *text) -{ - struct tgsi_token tokens[1024]; - struct pipe_shader_state state; - - if (!tgsi_text_translate(text, tokens, Elements(tokens))) - return NULL; - - state.tokens = tokens; - return pipe->create_fs_state(pipe, &state); -} - |