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| author | Brian <brian.paul@tungstengraphics.com> | 2008-02-18 16:19:05 -0700 |
|---|---|---|
| committer | Brian <brian.paul@tungstengraphics.com> | 2008-02-18 16:19:05 -0700 |
| commit | aceeb80d4f706980aaf71b8e098d4c6718d8ac90 (patch) | |
| tree | 23f402dc726b0f97e25e7b6e5d2c097362093ea0 /src/gallium/winsys/dri/intel/server/intel_dri.c | |
| parent | 0448dbd64a2ef217349f4ada4777d432bc82e46d (diff) | |
gallium: antialiased line drawing
New draw/prim stage: draw_aaline. When installed, lines are replaced by
textured quads to do antialiasing. The current user-defined fragment shader
is modified to do a texture fetch and modulate fragment alpha.
Diffstat (limited to 'src/gallium/winsys/dri/intel/server/intel_dri.c')
0 files changed, 0 insertions, 0 deletions
