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author | Younes Manton <younes.m@gmail.com> | 2008-06-08 14:34:41 -0400 |
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committer | Younes Manton <younes.m@gmail.com> | 2008-06-08 14:46:21 -0400 |
commit | f5a3768c4e7733a11ad0421e3e4b84e6994af0e0 (patch) | |
tree | 03375b3ef50305096e53fbb3dee8389b15855689 /src/gallium/winsys/dri/nouveau/nouveau_context.c | |
parent | c11a7ec821d41b91a3825c5abfb4687c98b5bf98 (diff) |
g3dvl: Reduce number of input vert streams by copying, reusing in shaders.
Reduce number of input vertex streams by using same texcoord stream for
chroma textures, reusing pos stream when calculating texcoords for P, B
macroblocks.
Diffstat (limited to 'src/gallium/winsys/dri/nouveau/nouveau_context.c')
0 files changed, 0 insertions, 0 deletions