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author | Kristian Høgsberg <krh@bitplanet.net> | 2010-04-09 17:16:33 -0400 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-04-09 17:16:33 -0400 |
commit | 5a43dbac687c63ea543035319e44ca7a0acf9ff9 (patch) | |
tree | c9726410d59f0452cf90300ec0f0e2f7ad3f452f /src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c | |
parent | edb5253dfa0751e451dca7c9a494be4609390545 (diff) |
glx: Support direct rendering pbuffers
We've supported indirect rendering pbuffers for a while, but not direct
rendering pbuffers. The way we do this is by creating a hidden pixmap
and wrap that in a GLX pbuffer. This only works when we have DRI2 on
the server, but if the server doesn't have DRI2, it won't expose configs
with pbuffer bits enabled.
Diffstat (limited to 'src/gallium/winsys/g3dvl/nouveau/nouveau_swapbuffers.c')
0 files changed, 0 insertions, 0 deletions