diff options
author | Roland Scheidegger <sroland@vmware.com> | 2009-11-27 17:41:42 +0100 |
---|---|---|
committer | Roland Scheidegger <sroland@vmware.com> | 2009-11-27 17:41:42 +0100 |
commit | 7fa1bcc05a237365e5ea09512453f29a91c7a141 (patch) | |
tree | 353f319869a82b6e6ef0b4643de911b2a7c48734 /src/gallium | |
parent | b748a9f574361273df6b05c06c647ac4fd9b3e41 (diff) |
svga: fix for not using texture width/height/depth arrays
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/drivers/svga/svga_screen_texture.c | 61 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_constants.c | 4 |
2 files changed, 32 insertions, 33 deletions
diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 8472dea04d..fb11b80dcf 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -287,23 +287,20 @@ svga_texture_create(struct pipe_screen *screen, if(templat->last_level >= SVGA_MAX_TEXTURE_LEVELS) goto error2; - width = templat->width[0]; - height = templat->height[0]; - depth = templat->depth[0]; + width = templat->width0; + height = templat->height0; + depth = templat->depth0; for(level = 0; level <= templat->last_level; ++level) { - tex->base.width[level] = width; - tex->base.height[level] = height; - tex->base.depth[level] = depth; tex->base.nblocksx[level] = pf_get_nblocksx(&tex->base.block, width); tex->base.nblocksy[level] = pf_get_nblocksy(&tex->base.block, height); - width = minify(width); - height = minify(height); - depth = minify(depth); + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); } - size.width = templat->width[0]; - size.height = templat->height[0]; - size.depth = templat->depth[0]; + size.width = templat->width0; + size.height = templat->height0; + size.depth = templat->depth0; if(templat->target == PIPE_TEXTURE_CUBE) { flags |= SVGA3D_SURFACE_CUBEMAP; @@ -367,7 +364,7 @@ svga_texture_blanket(struct pipe_screen * screen, /* Only supports one type */ if (base->target != PIPE_TEXTURE_2D || base->last_level != 0 || - base->depth[0] != 1) { + base->depth0 != 1) { return NULL; } @@ -534,9 +531,9 @@ svga_texture_view_surface(struct pipe_context *pipe, "svga: Create surface view: face %d zslice %d mips %d..%d\n", face_pick, zslice_pick, start_mip, start_mip+num_mip-1); - size.width = tex->base.width[start_mip]; - size.height = tex->base.height[start_mip]; - size.depth = zslice_pick < 0 ? tex->base.depth[start_mip] : 1; + size.width = u_minify(tex->base.width0, start_mip); + size.height = u_minify(tex->base.height0, start_mip); + size.depth = zslice_pick < 0 ? u_minify(tex->base.depth0, start_mip) : 1; assert(size.depth == 1); if(tex->base.target == PIPE_TEXTURE_CUBE && face_pick < 0) { @@ -565,11 +562,12 @@ svga_texture_view_surface(struct pipe_context *pipe, for (i = 0; i < num_mip; i++) { for (j = 0; j < numFaces; j++) { if(tex->defined[j + face_pick][i + start_mip]) { - unsigned depth = zslice_pick < 0 ? tex->base.depth[i + start_mip] : 1; + unsigned depth = zslice_pick < 0 ? u_minify(tex->base.depth0, i + start_mip) : 1; svga_texture_copy_handle(svga_context(pipe), ss, tex->handle, 0, 0, z_offset, i + start_mip, j + face_pick, handle, 0, 0, 0, i, j, - tex->base.width[i + start_mip], tex->base.height[i + start_mip], depth); + u_minify(tex->base.width0, i + start_mip), + u_minify(tex->base.height0, i + start_mip), depth); } } } @@ -599,8 +597,8 @@ svga_get_tex_surface(struct pipe_screen *screen, pipe_reference_init(&ps->reference, 1); pipe_texture_reference(&ps->texture, pt); ps->format = pt->format; - ps->width = pt->width[level]; - ps->height = pt->height[level]; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); ps->usage = flags; ps->level = level; ps->face = face; @@ -723,7 +721,8 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf) svga_texture_copy_handle(svga_context(pipe), ss, s->handle, 0, 0, 0, s->real_level, s->real_face, tex->handle, 0, 0, surf->zslice, surf->level, surf->face, - tex->base.width[surf->level], tex->base.height[surf->level], 1); + u_minify(tex->base.width0, surf->level), + u_minify(tex->base.height0, surf->level), 1); tex->defined[surf->face][surf->level] = TRUE; } } @@ -953,9 +952,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: no %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sws->surface_reference(sws, &sv->handle, tex->handle); return sv; @@ -965,9 +964,9 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, "svga: Sampler view: yes %p, mips %u..%u, nr %u, size (%ux%ux%u), last %u\n", pt, min_lod, max_lod, max_lod - min_lod + 1, - pt->width[0], - pt->height[0], - pt->depth[0], + pt->width0, + pt->height0, + pt->depth0, pt->last_level); sv->age = tex->age; @@ -1015,9 +1014,9 @@ svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view * svga_texture_copy_handle(svga, NULL, tex->handle, 0, 0, 0, i, k, v->handle, 0, 0, 0, i - v->min_lod, k, - tex->base.width[i], - tex->base.height[i], - tex->base.depth[i]); + u_minify(tex->base.width0, i), + u_minify(tex->base.height0, i), + u_minify(tex->base.depth0, i)); } } @@ -1047,7 +1046,7 @@ svga_screen_buffer_from_texture(struct pipe_texture *texture, svga_translate_format(texture->format), stex->handle); - *stride = pf_get_nblocksx(&texture->block, texture->width[0]) * + *stride = pf_get_nblocksx(&texture->block, texture->width0) * texture->block.size; return *buffer != NULL; diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index 18cce7dde1..209ed28245 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -140,8 +140,8 @@ static int emit_fs_consts( struct svga_context *svga, struct pipe_texture *tex = svga->curr.texture[i]; float data[4]; - data[0] = 1.0 / (float)tex->width[0]; - data[1] = 1.0 / (float)tex->height[0]; + data[0] = 1.0 / (float)tex->width0; + data[1] = 1.0 / (float)tex->height0; data[2] = 1.0; data[3] = 1.0; |