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authorBrian Paul <brianp@vmware.com>2010-01-14 19:08:19 -0700
committerBrian Paul <brianp@vmware.com>2010-01-14 19:08:19 -0700
commitca12e30d97b83fb33e1f8f83da05b5ed2809b0af (patch)
tree0b2b2b82c8eeff3b61338193e7fcde50722e3b6a /src/gallium
parent16ecd2f0780c7b9123aa50d5a174c127a1e408b2 (diff)
llvmpipe: minor comment update
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 39ad983a35..716b88073e 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -131,7 +131,7 @@ static void perspective_coef( struct lp_rast_triangle *tri,
/**
* Special coefficient setup for gl_FragCoord.
- * X and Y are trivial, though Y has to be inverted for OpenGL.
+ * X and Y are trivial
* Z and W are copied from position_coef which should have already been computed.
* We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
*/