summaryrefslogtreecommitdiff
path: root/src/gallium
diff options
context:
space:
mode:
authorCorbin Simpson <MostAwesomeDude@gmail.com>2009-04-05 01:00:25 -0700
committerCorbin Simpson <MostAwesomeDude@gmail.com>2009-04-05 01:00:25 -0700
commitce7963f338ab95b06619074bc6aaf99c96ff5f11 (patch)
treef53e1e361b07345c0be4bcf160c61db7457bd44e /src/gallium
parent484795ff14faa794b7a150f29554a73e0113f67d (diff)
r300-gallium: Properly interface with Draw for vert shaders.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/r300/r300_context.h3
-rw-r--r--src/gallium/drivers/r300/r300_debug.c12
-rw-r--r--src/gallium/drivers/r300/r300_debug.h3
-rw-r--r--src/gallium/drivers/r300/r300_state.c12
-rw-r--r--src/gallium/drivers/r300/r300_state_tcl.c1
5 files changed, 31 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 9d2a07a7d9..fec2bad546 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -236,6 +236,9 @@ struct r300_vertex_shader {
struct pipe_shader_state state;
struct tgsi_shader_info info;
+ /* Fallback shader, because Draw has issues */
+ struct draw_vertex_shader* draw;
+
/* Has this shader been translated yet? */
boolean translated;
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index 8d44756c33..dd63136c9d 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -224,3 +224,15 @@ void r500_fs_dump(struct r500_fragment_shader* fs)
}
}
}
+
+void r300_vs_dump(struct r300_vertex_shader* vs)
+{
+ int i;
+
+ for (i = 0; i < vs->instruction_count; i++) {
+ debug_printf("inst0: 0x%x\n", vs->instructions[i].inst0);
+ debug_printf("inst1: 0x%x\n", vs->instructions[i].inst1);
+ debug_printf("inst2: 0x%x\n", vs->instructions[i].inst2);
+ debug_printf("inst3: 0x%x\n", vs->instructions[i].inst3);
+ }
+}
diff --git a/src/gallium/drivers/r300/r300_debug.h b/src/gallium/drivers/r300/r300_debug.h
index de5d701ed9..a1f873656d 100644
--- a/src/gallium/drivers/r300/r300_debug.h
+++ b/src/gallium/drivers/r300/r300_debug.h
@@ -25,7 +25,10 @@
#include "r300_reg.h"
#include "r300_state_shader.h"
+#include "r300_state_tcl.h"
void r500_fs_dump(struct r500_fragment_shader* fs);
+void r300_vs_dump(struct r300_vertex_shader* vs);
+
#endif /* R300_DEBUG_H */
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 4dee4ab8ce..5b3bb328dd 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -403,6 +403,11 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
rs->rs = *state;
+ /* If using HW TCL, tell Draw to not do its magic. */
+ if (r300_screen(pipe->screen)->caps->has_tcl) {
+ rs->rs.bypass_vs_clip_and_viewport = TRUE;
+ }
+
return (void*)rs;
}
@@ -604,6 +609,9 @@ static void* r300_create_vs_state(struct pipe_context* pipe,
tgsi_scan_shader(shader->tokens, &vs->info);
+ /* Appease Draw. */
+ vs->draw = draw_create_vertex_shader(r300->draw, shader);
+
return (void*)vs;
} else {
return draw_create_vertex_shader(r300->draw, shader);
@@ -624,6 +632,7 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300_translate_vertex_shader(r300, vs);
}
+ draw_bind_vertex_shader(r300->draw, vs->draw);
r300->vs = vs;
r300->dirty_state |= R300_NEW_VERTEX_SHADER;
} else {
@@ -637,6 +646,9 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
struct r300_context* r300 = r300_context(pipe);
if (r300_screen(pipe->screen)->caps->has_tcl) {
+ struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader;
+
+ draw_delete_vertex_shader(r300->draw, vs->draw);
FREE(shader);
} else {
draw_delete_vertex_shader(r300->draw,
diff --git a/src/gallium/drivers/r300/r300_state_tcl.c b/src/gallium/drivers/r300/r300_state_tcl.c
index f01db2df3a..d0dc4ef111 100644
--- a/src/gallium/drivers/r300/r300_state_tcl.c
+++ b/src/gallium/drivers/r300/r300_state_tcl.c
@@ -267,6 +267,7 @@ void r300_translate_vertex_shader(struct r300_context* r300,
tgsi_dump(vs->state.tokens);
/* XXX finish r300 vertex shader dumper */
+ r300_vs_dump(vs);
tgsi_parse_free(&parser);
FREE(assembler);