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authorKeith Whitwell <keithw@vmware.com>2010-08-15 17:31:13 +0100
committerKeith Whitwell <keithw@vmware.com>2010-08-15 17:31:13 +0100
commitff26594a92df37608a3efe47e4d4f3a55bcd6bc1 (patch)
tree0a6c23ab5f22bd44ac65d13e5eed965d716301ac /src/gallium
parent4c0641454b952f2c240de8c83511703f98e1f72f (diff)
llvmpipe: remove all traces of step arrays, pos_tables
No need to calculate these values any longer, nor to store them in the bin data. Improves isosurf a bit more, 115->123 fps.
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.h5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_tri.c46
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_tri.c63
3 files changed, 0 insertions, 114 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h
index eaf2a6f334..44319a0ad6 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -104,9 +104,6 @@ struct lp_rast_plane {
int dcdx;
int dcdy;
-
- /* edge/step info for 3 edges and 4x4 block of pixels */
- const int *step;
};
/**
@@ -119,8 +116,6 @@ struct lp_rast_triangle {
/* inputs for the shader */
struct lp_rast_shader_inputs inputs;
- int step[3][16];
-
#ifdef DEBUG
float v[3][2];
#endif
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
index 8ecd0567df..980c18c024 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c
@@ -37,52 +37,6 @@
#include "lp_tile_soa.h"
-/**
- * Map an index in [0,15] to an x,y position, multiplied by 4.
- * This is used to get the position of each subtile in a 4x4
- * grid of edge step values.
- * Note: we can use some bit twiddling to compute these values instead
- * of using a look-up table, but there's no measurable performance
- * difference.
- */
-static const int pos_table4[16][2] = {
- { 0, 0 },
- { 4, 0 },
- { 0, 4 },
- { 4, 4 },
- { 8, 0 },
- { 12, 0 },
- { 8, 4 },
- { 12, 4 },
- { 0, 8 },
- { 4, 8 },
- { 0, 12 },
- { 4, 12 },
- { 8, 8 },
- { 12, 8 },
- { 8, 12 },
- { 12, 12 }
-};
-
-
-static const int pos_table16[16][2] = {
- { 0, 0 },
- { 16, 0 },
- { 0, 16 },
- { 16, 16 },
- { 32, 0 },
- { 48, 0 },
- { 32, 16 },
- { 48, 16 },
- { 0, 32 },
- { 16, 32 },
- { 0, 48 },
- { 16, 48 },
- { 32, 32 },
- { 48, 32 },
- { 32, 48 },
- { 48, 48 }
-};
/**
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 20e63ae51f..393533ebee 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -61,36 +61,6 @@ struct tri_info {
-static const int step_scissor_minx[16] = {
- 0, 1, 0, 1,
- 2, 3, 2, 3,
- 0, 1, 0, 1,
- 2, 3, 2, 3
-};
-
-static const int step_scissor_maxx[16] = {
- 0, -1, 0, -1,
- -2, -3, -2, -3,
- 0, -1, 0, -1,
- -2, -3, -2, -3
-};
-
-static const int step_scissor_miny[16] = {
- 0, 0, 1, 1,
- 0, 0, 1, 1,
- 2, 2, 3, 3,
- 2, 2, 3, 3
-};
-
-static const int step_scissor_maxy[16] = {
- 0, 0, -1, -1,
- 0, 0, -1, -1,
- -2, -2, -3, -3,
- -2, -2, -3, -3
-};
-
-
-
static INLINE int
subpixel_snap(float a)
@@ -618,35 +588,6 @@ do_triangle_ccw(struct lp_setup_context *setup,
/* Calculate trivial accept offsets from the above.
*/
plane->ei = plane->dcdy - plane->dcdx - plane->eo;
-
- plane->step = tri->step[i];
-
- /* Fill in the inputs.step[][] arrays.
- * We've manually unrolled some loops here.
- */
-#define SETUP_STEP(j, x, y) \
- tri->step[i][j] = y * plane->dcdy - x * plane->dcdx
-
- SETUP_STEP(0, 0, 0);
- SETUP_STEP(1, 1, 0);
- SETUP_STEP(2, 0, 1);
- SETUP_STEP(3, 1, 1);
-
- SETUP_STEP(4, 2, 0);
- SETUP_STEP(5, 3, 0);
- SETUP_STEP(6, 2, 1);
- SETUP_STEP(7, 3, 1);
-
- SETUP_STEP(8, 0, 2);
- SETUP_STEP(9, 1, 2);
- SETUP_STEP(10, 0, 3);
- SETUP_STEP(11, 1, 3);
-
- SETUP_STEP(12, 2, 2);
- SETUP_STEP(13, 3, 2);
- SETUP_STEP(14, 2, 3);
- SETUP_STEP(15, 3, 3);
-#undef STEP
}
@@ -669,28 +610,24 @@ do_triangle_ccw(struct lp_setup_context *setup,
* these planes elsewhere.
*/
if (nr_planes == 7) {
- tri->plane[3].step = step_scissor_minx;
tri->plane[3].dcdx = -1;
tri->plane[3].dcdy = 0;
tri->plane[3].c = 1-minx;
tri->plane[3].ei = 0;
tri->plane[3].eo = 1;
- tri->plane[4].step = step_scissor_maxx;
tri->plane[4].dcdx = 1;
tri->plane[4].dcdy = 0;
tri->plane[4].c = maxx;
tri->plane[4].ei = -1;
tri->plane[4].eo = 0;
- tri->plane[5].step = step_scissor_miny;
tri->plane[5].dcdx = 0;
tri->plane[5].dcdy = 1;
tri->plane[5].c = 1-miny;
tri->plane[5].ei = 0;
tri->plane[5].eo = 1;
- tri->plane[6].step = step_scissor_maxy;
tri->plane[6].dcdx = 0;
tri->plane[6].dcdy = -1;
tri->plane[6].c = maxy;