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authorKenneth Graunke <kenneth@whitecape.org>2010-06-30 14:11:00 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-06-30 14:54:58 -0700
commit77049a702ad54e09c4102fe8c964e069944f83e5 (patch)
tree32bdc6ef6eff71eeeba0550316c99c01be5d9dc1 /src/glsl/ast_to_hir.cpp
parent16efab1c4dee6e6a827ba5f1c482378159545ae5 (diff)
glsl2: Implement AST->HIR support for the "discard" instruction.
Diffstat (limited to 'src/glsl/ast_to_hir.cpp')
-rw-r--r--src/glsl/ast_to_hir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index a0ca7e5f6d..7d966f848b 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2206,13 +2206,13 @@ ast_jump_statement::hir(exec_list *instructions,
}
case ast_discard:
- /* FINISHME: discard support */
if (state->target != fragment_shader) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(& loc, state,
"`discard' may only appear in a fragment shader");
}
+ instructions->push_tail(new(ctx) ir_discard);
break;
case ast_break: