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authorEric Anholt <eric@anholt.net>2010-06-24 15:32:15 -0700
committerEric Anholt <eric@anholt.net>2010-06-24 15:36:00 -0700
commit29285882676388aacff123e8bdf025904abf8ea9 (patch)
treea830f72e7a5273d8fd1a7781ce7da7ae91b613ab /src/glsl/builtins/110/noise_fake
parent0ee7d80269bfab14683623b0c8fc12da43db8d78 (diff)
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Diffstat (limited to 'src/glsl/builtins/110/noise_fake')
-rw-r--r--src/glsl/builtins/110/noise_fake76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/glsl/builtins/110/noise_fake b/src/glsl/builtins/110/noise_fake
new file mode 100644
index 0000000000..bcfb17b04b
--- /dev/null
+++ b/src/glsl/builtins/110/noise_fake
@@ -0,0 +1,76 @@
+((function noise1
+ (signature float
+ (parameters
+ (declare (in) float x))
+ ((return (constant float (0)))))
+ (signature float
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant float (0)))))
+ (signature float
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant float (0)))))
+ (signature float
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant float (0)))))
+ )
+
+ (function noise2
+ (signature vec2
+ (parameters
+ (declare (in) float x))
+ ((return (constant vec2 (0 0)))))
+ (signature vec2
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant vec2 (0 0)))))
+ (signature vec2
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant vec2 (0 0)))))
+ (signature vec2
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant vec2 (0 0)))))
+ )
+
+ (function noise3
+ (signature vec3
+ (parameters
+ (declare (in) float x))
+ ((return (constant vec3 (0 0 0)))))
+ (signature vec3
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant vec3 (0 0 0)))))
+ (signature vec3
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant vec3 (0 0 0)))))
+ (signature vec3
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant vec3 (0 0 0)))))
+ )
+
+ (function noise4
+ (signature vec4
+ (parameters
+ (declare (in) float x))
+ ((return (constant vec4 (0 0 0 0)))))
+ (signature vec4
+ (parameters
+ (declare (in) vec2 x))
+ ((return (constant vec4 (0 0 0 0)))))
+ (signature vec4
+ (parameters
+ (declare (in) vec3 x))
+ ((return (constant vec4 (0 0 0 0)))))
+ (signature vec4
+ (parameters
+ (declare (in) vec4 x))
+ ((return (constant vec4 (0 0 0 0)))))
+ )
+)