diff options
author | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:38 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-24 15:47:40 -0700 |
commit | bcc13b74443137043e8a34f8cb64a5add0d8af93 (patch) | |
tree | 5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/130/textureProjGrad | |
parent | 84341f4b2014810b2964230384fe76338be1d78e (diff) | |
parent | e5cf3aadb8d57dcc70b597092ecac276042f73cb (diff) |
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on
replacing the existing Mesa GLSL compiler. It currently targets GLSL
1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/130/textureProjGrad')
-rw-r--r-- | src/glsl/builtins/130/textureProjGrad | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/glsl/builtins/130/textureProjGrad b/src/glsl/builtins/130/textureProjGrad new file mode 100644 index 0000000000..a0142c5e68 --- /dev/null +++ b/src/glsl/builtins/130/textureProjGrad @@ -0,0 +1,122 @@ +((function textureLod + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec2 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec2 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec4 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec4 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec3 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec3 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec4 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec4 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec4 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec4 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + +)) |