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authorEric Anholt <eric@anholt.net>2010-06-24 15:47:38 -0700
committerEric Anholt <eric@anholt.net>2010-06-24 15:47:40 -0700
commitbcc13b74443137043e8a34f8cb64a5add0d8af93 (patch)
tree5f4e003dceb61c091ce0fcb8c5cf9d91bec033c0 /src/glsl/builtins/130/textureProjLod
parent84341f4b2014810b2964230384fe76338be1d78e (diff)
parente5cf3aadb8d57dcc70b597092ecac276042f73cb (diff)
Merge branch 'glsl2-head' into glsl2
This brings in the standalone GLSL compiler that we are planning on replacing the existing Mesa GLSL compiler. It currently targets GLSL 1.20 and the Mesa IR.
Diffstat (limited to 'src/glsl/builtins/130/textureProjLod')
-rw-r--r--src/glsl/builtins/130/textureProjLod107
1 files changed, 107 insertions, 0 deletions
diff --git a/src/glsl/builtins/130/textureProjLod b/src/glsl/builtins/130/textureProjLod
new file mode 100644
index 0000000000..9f4ce1b493
--- /dev/null
+++ b/src/glsl/builtins/130/textureProjLod
@@ -0,0 +1,107 @@
+((function textureLod
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec2 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler1D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec3 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler2D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature vec4
+ (parameters
+ (declare (in) sampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) isampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) usampler3D sampler)
+ (declare (in) vec4 P)
+ (declare (in) float lod) )
+ ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))
+
+))