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| author | Eric Anholt <eric@anholt.net> | 2010-06-04 13:27:05 -0700 |
|---|---|---|
| committer | Eric Anholt <eric@anholt.net> | 2010-06-04 13:28:48 -0700 |
| commit | b80a728f8a86cbd1efce9611d822ab73b5baeab9 (patch) | |
| tree | c5dd964a9587a0549399ec9fe8200db8326e9a5b /src/glsl/cl/sl_cl_parse.c | |
| parent | 18a6e5ee73c5cef283c6bef906e5f8e4f60d4000 (diff) | |
i915: Clamp minimum lod to maximum texture level too.
Otherwise, we'd run into minlod > maxlod, and the sampler would give
us the undefined we asked for.
Bug #24846. Fixes OGLC texlod.c.
Diffstat (limited to 'src/glsl/cl/sl_cl_parse.c')
0 files changed, 0 insertions, 0 deletions
