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| author | Carl Worth <cworth@cworth.org> | 2010-08-02 17:27:56 -0700 |
|---|---|---|
| committer | Carl Worth <cworth@cworth.org> | 2010-08-02 17:27:56 -0700 |
| commit | 1575070bfeedbc7decb7e44ac81abaeec0497a07 (patch) | |
| tree | 04012ac44b23c94a35dcb5ed8878136cacf3834b /src/glsl/glcpp | |
| parent | 42f3e7b6d7b42218feafe85a2328d8ce86fcce93 (diff) | |
glsl2: Use talloc_zero_size instead of talloc_size to allocate ast_node objects.
This is a zero-ing function, (like calloc), to avoid bugs due to
accessing uninitialized values. Thanks to valgrind for noticing the
use of uninitialized values.
Diffstat (limited to 'src/glsl/glcpp')
0 files changed, 0 insertions, 0 deletions
